@@ -6,33 +6,314 @@ module gl_bindings |
| 6 | 6 | |
| 7 | 7 | ! OpenGL constants |
| 8 | 8 | integer(c_int), parameter :: GL_COLOR_BUFFER_BIT = int(Z'00004000', c_int) |
| 9 | + integer(c_int), parameter :: GL_DEPTH_BUFFER_BIT = int(Z'00000100', c_int) |
| 9 | 10 | |
| 10 | | - ! OpenGL type aliases |
| 11 | | - integer, parameter :: GLint = c_int |
| 12 | | - integer, parameter :: GLsizei = c_int |
| 13 | | - integer, parameter :: GLfloat = c_float |
| 14 | | - integer, parameter :: GLbitfield = c_int |
| 11 | + ! Texture constants |
| 12 | + integer(c_int), parameter :: GL_TEXTURE_2D = int(Z'0DE1', c_int) |
| 13 | + integer(c_int), parameter :: GL_TEXTURE0 = int(Z'84C0', c_int) |
| 14 | + integer(c_int), parameter :: GL_TEXTURE_MIN_FILTER = int(Z'2801', c_int) |
| 15 | + integer(c_int), parameter :: GL_TEXTURE_MAG_FILTER = int(Z'2800', c_int) |
| 16 | + integer(c_int), parameter :: GL_TEXTURE_WRAP_S = int(Z'2802', c_int) |
| 17 | + integer(c_int), parameter :: GL_TEXTURE_WRAP_T = int(Z'2803', c_int) |
| 18 | + integer(c_int), parameter :: GL_LINEAR = int(Z'2601', c_int) |
| 19 | + integer(c_int), parameter :: GL_NEAREST = int(Z'2600', c_int) |
| 20 | + integer(c_int), parameter :: GL_CLAMP_TO_EDGE = int(Z'812F', c_int) |
| 21 | + integer(c_int), parameter :: GL_RED = int(Z'1903', c_int) |
| 22 | + integer(c_int), parameter :: GL_UNSIGNED_BYTE = int(Z'1401', c_int) |
| 23 | + integer(c_int), parameter :: GL_UNPACK_ALIGNMENT = int(Z'0CF5', c_int) |
| 24 | + |
| 25 | + ! Shader constants |
| 26 | + integer(c_int), parameter :: GL_VERTEX_SHADER = int(Z'8B31', c_int) |
| 27 | + integer(c_int), parameter :: GL_FRAGMENT_SHADER = int(Z'8B30', c_int) |
| 28 | + |
| 29 | + ! Buffer constants |
| 30 | + integer(c_int), parameter :: GL_ARRAY_BUFFER = int(Z'8892', c_int) |
| 31 | + integer(c_int), parameter :: GL_STATIC_DRAW = int(Z'88E4', c_int) |
| 32 | + integer(c_int), parameter :: GL_DYNAMIC_DRAW = int(Z'88E8', c_int) |
| 33 | + integer(c_int), parameter :: GL_STREAM_DRAW = int(Z'88E0', c_int) |
| 34 | + |
| 35 | + ! Drawing constants |
| 36 | + integer(c_int), parameter :: GL_TRIANGLES = int(Z'0004', c_int) |
| 37 | + integer(c_int), parameter :: GL_FLOAT = int(Z'1406', c_int) |
| 38 | + integer(c_int), parameter :: GL_FALSE = 0 |
| 39 | + integer(c_int), parameter :: GL_TRUE = 1 |
| 40 | + |
| 41 | + ! Blending constants |
| 42 | + integer(c_int), parameter :: GL_BLEND = int(Z'0BE2', c_int) |
| 43 | + integer(c_int), parameter :: GL_SRC_ALPHA = int(Z'0302', c_int) |
| 44 | + integer(c_int), parameter :: GL_ONE_MINUS_SRC_ALPHA = int(Z'0303', c_int) |
| 15 | 45 | |
| 16 | 46 | ! Interface to C wrapper functions (in gl_loader.c) |
| 17 | | - ! These wrap the GLAD-loaded OpenGL functions |
| 18 | 47 | interface |
| 19 | | - ! void fortty_glViewport(int x, int y, int width, int height) |
| 48 | + ! ============ Basic functions ============ |
| 20 | 49 | subroutine glViewport(x, y, width, height) bind(C, name="fortty_glViewport") |
| 21 | 50 | import :: c_int |
| 22 | 51 | integer(c_int), value :: x, y, width, height |
| 23 | 52 | end subroutine glViewport |
| 24 | 53 | |
| 25 | | - ! void fortty_glClear(unsigned int mask) |
| 26 | 54 | subroutine glClear(mask) bind(C, name="fortty_glClear") |
| 27 | 55 | import :: c_int |
| 28 | 56 | integer(c_int), value :: mask |
| 29 | 57 | end subroutine glClear |
| 30 | 58 | |
| 31 | | - ! void fortty_glClearColor(float red, float green, float blue, float alpha) |
| 32 | 59 | subroutine glClearColor(red, green, blue, alpha) bind(C, name="fortty_glClearColor") |
| 33 | 60 | import :: c_float |
| 34 | 61 | real(c_float), value :: red, green, blue, alpha |
| 35 | 62 | end subroutine glClearColor |
| 63 | + |
| 64 | + ! ============ Texture functions ============ |
| 65 | + subroutine glGenTextures(n, textures) bind(C, name="fortty_glGenTextures") |
| 66 | + import :: c_int |
| 67 | + integer(c_int), value :: n |
| 68 | + integer(c_int), intent(out) :: textures(*) |
| 69 | + end subroutine glGenTextures |
| 70 | + |
| 71 | + subroutine glDeleteTextures(n, textures) bind(C, name="fortty_glDeleteTextures") |
| 72 | + import :: c_int |
| 73 | + integer(c_int), value :: n |
| 74 | + integer(c_int), intent(in) :: textures(*) |
| 75 | + end subroutine glDeleteTextures |
| 76 | + |
| 77 | + subroutine glBindTexture(target, texture) bind(C, name="fortty_glBindTexture") |
| 78 | + import :: c_int |
| 79 | + integer(c_int), value :: target, texture |
| 80 | + end subroutine glBindTexture |
| 81 | + |
| 82 | + subroutine glTexImage2D(target, level, internalformat, width, height, & |
| 83 | + border, format, textype, data) bind(C, name="fortty_glTexImage2D") |
| 84 | + import :: c_int, c_ptr |
| 85 | + integer(c_int), value :: target, level, internalformat |
| 86 | + integer(c_int), value :: width, height, border |
| 87 | + integer(c_int), value :: format, textype |
| 88 | + type(c_ptr), value :: data |
| 89 | + end subroutine glTexImage2D |
| 90 | + |
| 91 | + subroutine glTexSubImage2D(target, level, xoffset, yoffset, width, height, & |
| 92 | + format, textype, data) bind(C, name="fortty_glTexSubImage2D") |
| 93 | + import :: c_int, c_ptr |
| 94 | + integer(c_int), value :: target, level, xoffset, yoffset |
| 95 | + integer(c_int), value :: width, height, format, textype |
| 96 | + type(c_ptr), value :: data |
| 97 | + end subroutine glTexSubImage2D |
| 98 | + |
| 99 | + subroutine glTexParameteri(target, pname, param) bind(C, name="fortty_glTexParameteri") |
| 100 | + import :: c_int |
| 101 | + integer(c_int), value :: target, pname, param |
| 102 | + end subroutine glTexParameteri |
| 103 | + |
| 104 | + subroutine glPixelStorei(pname, param) bind(C, name="fortty_glPixelStorei") |
| 105 | + import :: c_int |
| 106 | + integer(c_int), value :: pname, param |
| 107 | + end subroutine glPixelStorei |
| 108 | + |
| 109 | + subroutine glActiveTexture(texture) bind(C, name="fortty_glActiveTexture") |
| 110 | + import :: c_int |
| 111 | + integer(c_int), value :: texture |
| 112 | + end subroutine glActiveTexture |
| 113 | + |
| 114 | + ! ============ Shader functions ============ |
| 115 | + integer(c_int) function glCreateShader(shadertype) bind(C, name="fortty_glCreateShader") |
| 116 | + import :: c_int |
| 117 | + integer(c_int), value :: shadertype |
| 118 | + end function glCreateShader |
| 119 | + |
| 120 | + subroutine glDeleteShader(shader) bind(C, name="fortty_glDeleteShader") |
| 121 | + import :: c_int |
| 122 | + integer(c_int), value :: shader |
| 123 | + end subroutine glDeleteShader |
| 124 | + |
| 125 | + subroutine glShaderSource(shader, source) bind(C, name="fortty_glShaderSource") |
| 126 | + import :: c_int, c_char |
| 127 | + integer(c_int), value :: shader |
| 128 | + character(kind=c_char), intent(in) :: source(*) |
| 129 | + end subroutine glShaderSource |
| 130 | + |
| 131 | + subroutine glCompileShader(shader) bind(C, name="fortty_glCompileShader") |
| 132 | + import :: c_int |
| 133 | + integer(c_int), value :: shader |
| 134 | + end subroutine glCompileShader |
| 135 | + |
| 136 | + integer(c_int) function glGetShaderCompileStatus(shader) & |
| 137 | + bind(C, name="fortty_glGetShaderCompileStatus") |
| 138 | + import :: c_int |
| 139 | + integer(c_int), value :: shader |
| 140 | + end function glGetShaderCompileStatus |
| 141 | + |
| 142 | + subroutine glGetShaderInfoLog(shader, log, maxlen) bind(C, name="fortty_glGetShaderInfoLog") |
| 143 | + import :: c_int, c_char |
| 144 | + integer(c_int), value :: shader, maxlen |
| 145 | + character(kind=c_char), intent(out) :: log(*) |
| 146 | + end subroutine glGetShaderInfoLog |
| 147 | + |
| 148 | + integer(c_int) function glCreateProgram() bind(C, name="fortty_glCreateProgram") |
| 149 | + import :: c_int |
| 150 | + end function glCreateProgram |
| 151 | + |
| 152 | + subroutine glDeleteProgram(program) bind(C, name="fortty_glDeleteProgram") |
| 153 | + import :: c_int |
| 154 | + integer(c_int), value :: program |
| 155 | + end subroutine glDeleteProgram |
| 156 | + |
| 157 | + subroutine glAttachShader(program, shader) bind(C, name="fortty_glAttachShader") |
| 158 | + import :: c_int |
| 159 | + integer(c_int), value :: program, shader |
| 160 | + end subroutine glAttachShader |
| 161 | + |
| 162 | + subroutine glLinkProgram(program) bind(C, name="fortty_glLinkProgram") |
| 163 | + import :: c_int |
| 164 | + integer(c_int), value :: program |
| 165 | + end subroutine glLinkProgram |
| 166 | + |
| 167 | + integer(c_int) function glGetProgramLinkStatus(program) & |
| 168 | + bind(C, name="fortty_glGetProgramLinkStatus") |
| 169 | + import :: c_int |
| 170 | + integer(c_int), value :: program |
| 171 | + end function glGetProgramLinkStatus |
| 172 | + |
| 173 | + subroutine glGetProgramInfoLog(program, log, maxlen) bind(C, name="fortty_glGetProgramInfoLog") |
| 174 | + import :: c_int, c_char |
| 175 | + integer(c_int), value :: program, maxlen |
| 176 | + character(kind=c_char), intent(out) :: log(*) |
| 177 | + end subroutine glGetProgramInfoLog |
| 178 | + |
| 179 | + subroutine glUseProgram(program) bind(C, name="fortty_glUseProgram") |
| 180 | + import :: c_int |
| 181 | + integer(c_int), value :: program |
| 182 | + end subroutine glUseProgram |
| 183 | + |
| 184 | + integer(c_int) function glGetUniformLocation(program, name) & |
| 185 | + bind(C, name="fortty_glGetUniformLocation") |
| 186 | + import :: c_int, c_char |
| 187 | + integer(c_int), value :: program |
| 188 | + character(kind=c_char), intent(in) :: name(*) |
| 189 | + end function glGetUniformLocation |
| 190 | + |
| 191 | + subroutine glUniform1i(location, value) bind(C, name="fortty_glUniform1i") |
| 192 | + import :: c_int |
| 193 | + integer(c_int), value :: location, value |
| 194 | + end subroutine glUniform1i |
| 195 | + |
| 196 | + subroutine glUniform1f(location, value) bind(C, name="fortty_glUniform1f") |
| 197 | + import :: c_int, c_float |
| 198 | + integer(c_int), value :: location |
| 199 | + real(c_float), value :: value |
| 200 | + end subroutine glUniform1f |
| 201 | + |
| 202 | + subroutine glUniform3f(location, v0, v1, v2) bind(C, name="fortty_glUniform3f") |
| 203 | + import :: c_int, c_float |
| 204 | + integer(c_int), value :: location |
| 205 | + real(c_float), value :: v0, v1, v2 |
| 206 | + end subroutine glUniform3f |
| 207 | + |
| 208 | + subroutine glUniform4f(location, v0, v1, v2, v3) bind(C, name="fortty_glUniform4f") |
| 209 | + import :: c_int, c_float |
| 210 | + integer(c_int), value :: location |
| 211 | + real(c_float), value :: v0, v1, v2, v3 |
| 212 | + end subroutine glUniform4f |
| 213 | + |
| 214 | + subroutine glUniformMatrix4fv(location, count, transpose, value) & |
| 215 | + bind(C, name="fortty_glUniformMatrix4fv") |
| 216 | + import :: c_int, c_float |
| 217 | + integer(c_int), value :: location, count, transpose |
| 218 | + real(c_float), intent(in) :: value(*) |
| 219 | + end subroutine glUniformMatrix4fv |
| 220 | + |
| 221 | + ! ============ VAO/VBO functions ============ |
| 222 | + subroutine glGenVertexArrays(n, arrays) bind(C, name="fortty_glGenVertexArrays") |
| 223 | + import :: c_int |
| 224 | + integer(c_int), value :: n |
| 225 | + integer(c_int), intent(out) :: arrays(*) |
| 226 | + end subroutine glGenVertexArrays |
| 227 | + |
| 228 | + subroutine glDeleteVertexArrays(n, arrays) bind(C, name="fortty_glDeleteVertexArrays") |
| 229 | + import :: c_int |
| 230 | + integer(c_int), value :: n |
| 231 | + integer(c_int), intent(in) :: arrays(*) |
| 232 | + end subroutine glDeleteVertexArrays |
| 233 | + |
| 234 | + subroutine glBindVertexArray(array) bind(C, name="fortty_glBindVertexArray") |
| 235 | + import :: c_int |
| 236 | + integer(c_int), value :: array |
| 237 | + end subroutine glBindVertexArray |
| 238 | + |
| 239 | + subroutine glGenBuffers(n, buffers) bind(C, name="fortty_glGenBuffers") |
| 240 | + import :: c_int |
| 241 | + integer(c_int), value :: n |
| 242 | + integer(c_int), intent(out) :: buffers(*) |
| 243 | + end subroutine glGenBuffers |
| 244 | + |
| 245 | + subroutine glDeleteBuffers(n, buffers) bind(C, name="fortty_glDeleteBuffers") |
| 246 | + import :: c_int |
| 247 | + integer(c_int), value :: n |
| 248 | + integer(c_int), intent(in) :: buffers(*) |
| 249 | + end subroutine glDeleteBuffers |
| 250 | + |
| 251 | + subroutine glBindBuffer(target, buffer) bind(C, name="fortty_glBindBuffer") |
| 252 | + import :: c_int |
| 253 | + integer(c_int), value :: target, buffer |
| 254 | + end subroutine glBindBuffer |
| 255 | + |
| 256 | + subroutine glBufferData(target, datasize, data, usage) bind(C, name="fortty_glBufferData") |
| 257 | + import :: c_int, c_size_t, c_ptr |
| 258 | + integer(c_int), value :: target |
| 259 | + integer(c_size_t), value :: datasize |
| 260 | + type(c_ptr), value :: data |
| 261 | + integer(c_int), value :: usage |
| 262 | + end subroutine glBufferData |
| 263 | + |
| 264 | + subroutine glBufferSubData(target, offset, datasize, data) bind(C, name="fortty_glBufferSubData") |
| 265 | + import :: c_int, c_size_t, c_ptr |
| 266 | + integer(c_int), value :: target |
| 267 | + integer(c_size_t), value :: offset, datasize |
| 268 | + type(c_ptr), value :: data |
| 269 | + end subroutine glBufferSubData |
| 270 | + |
| 271 | + subroutine glBufferSubData_floats(target, offset, datasize, data) & |
| 272 | + bind(C, name="fortty_glBufferSubData_floats") |
| 273 | + import :: c_int, c_size_t, c_float |
| 274 | + integer(c_int), value :: target |
| 275 | + integer(c_size_t), value :: offset, datasize |
| 276 | + real(c_float), intent(in) :: data(*) |
| 277 | + end subroutine glBufferSubData_floats |
| 278 | + |
| 279 | + subroutine glVertexAttribPointer(index, vsize, vtype, normalized, stride, offset) & |
| 280 | + bind(C, name="fortty_glVertexAttribPointer") |
| 281 | + import :: c_int, c_size_t |
| 282 | + integer(c_int), value :: index, vsize, vtype, normalized, stride |
| 283 | + integer(c_size_t), value :: offset |
| 284 | + end subroutine glVertexAttribPointer |
| 285 | + |
| 286 | + subroutine glEnableVertexAttribArray(index) bind(C, name="fortty_glEnableVertexAttribArray") |
| 287 | + import :: c_int |
| 288 | + integer(c_int), value :: index |
| 289 | + end subroutine glEnableVertexAttribArray |
| 290 | + |
| 291 | + subroutine glDisableVertexAttribArray(index) bind(C, name="fortty_glDisableVertexAttribArray") |
| 292 | + import :: c_int |
| 293 | + integer(c_int), value :: index |
| 294 | + end subroutine glDisableVertexAttribArray |
| 295 | + |
| 296 | + ! ============ Drawing functions ============ |
| 297 | + subroutine glDrawArrays(mode, first, count) bind(C, name="fortty_glDrawArrays") |
| 298 | + import :: c_int |
| 299 | + integer(c_int), value :: mode, first, count |
| 300 | + end subroutine glDrawArrays |
| 301 | + |
| 302 | + ! ============ State functions ============ |
| 303 | + subroutine glEnable(cap) bind(C, name="fortty_glEnable") |
| 304 | + import :: c_int |
| 305 | + integer(c_int), value :: cap |
| 306 | + end subroutine glEnable |
| 307 | + |
| 308 | + subroutine glDisable(cap) bind(C, name="fortty_glDisable") |
| 309 | + import :: c_int |
| 310 | + integer(c_int), value :: cap |
| 311 | + end subroutine glDisable |
| 312 | + |
| 313 | + subroutine glBlendFunc(sfactor, dfactor) bind(C, name="fortty_glBlendFunc") |
| 314 | + import :: c_int |
| 315 | + integer(c_int), value :: sfactor, dfactor |
| 316 | + end subroutine glBlendFunc |
| 36 | 317 | end interface |
| 37 | 318 | |
| 38 | 319 | end module gl_bindings |