@@ -370,12 +370,18 @@ impl MonitorView { |
| 370 | 370 | } |
| 371 | 371 | |
| 372 | 372 | /// Apply snapping to a monitor after drag ends. |
| 373 | + /// Ensures no gaps - monitors must always be adjacent to at least one other. |
| 373 | 374 | fn apply_snap(&mut self, dragged_idx: usize) { |
| 375 | + if self.monitors.len() < 2 { |
| 376 | + return; |
| 377 | + } |
| 378 | + |
| 374 | 379 | let mut snap_x: Option<i32> = None; |
| 375 | 380 | let mut snap_y: Option<i32> = None; |
| 376 | 381 | |
| 377 | 382 | let dragged = self.monitors[dragged_idx].scaled_rect; |
| 378 | 383 | |
| 384 | + // First pass: threshold-based snapping for fine alignment |
| 379 | 385 | for (i, other) in self.monitors.iter().enumerate() { |
| 380 | 386 | if i == dragged_idx { |
| 381 | 387 | continue; |
@@ -422,13 +428,114 @@ impl MonitorView { |
| 422 | 428 | } |
| 423 | 429 | } |
| 424 | 430 | |
| 425 | | - // Apply snaps |
| 431 | + // Apply threshold snaps |
| 426 | 432 | if let Some(x) = snap_x { |
| 427 | 433 | self.monitors[dragged_idx].scaled_rect.x = x; |
| 428 | 434 | } |
| 429 | 435 | if let Some(y) = snap_y { |
| 430 | 436 | self.monitors[dragged_idx].scaled_rect.y = y; |
| 431 | 437 | } |
| 438 | + |
| 439 | + // Second pass: close gaps - ensure monitor is adjacent to at least one other |
| 440 | + let dragged = self.monitors[dragged_idx].scaled_rect; |
| 441 | + if !self.is_adjacent_to_any(dragged_idx) { |
| 442 | + self.snap_to_nearest(dragged_idx, dragged); |
| 443 | + } |
| 444 | + } |
| 445 | + |
| 446 | + /// Check if a monitor is adjacent (touching) any other monitor. |
| 447 | + fn is_adjacent_to_any(&self, monitor_idx: usize) -> bool { |
| 448 | + let rect = self.monitors[monitor_idx].scaled_rect; |
| 449 | + |
| 450 | + for (i, other) in self.monitors.iter().enumerate() { |
| 451 | + if i == monitor_idx { |
| 452 | + continue; |
| 453 | + } |
| 454 | + |
| 455 | + if self.rects_adjacent(rect, other.scaled_rect) { |
| 456 | + return true; |
| 457 | + } |
| 458 | + } |
| 459 | + false |
| 460 | + } |
| 461 | + |
| 462 | + /// Check if two rects are adjacent (touching edges, with possible overlap on perpendicular axis). |
| 463 | + fn rects_adjacent(&self, a: Rect, b: Rect) -> bool { |
| 464 | + // Check if they overlap on one axis and touch on the other |
| 465 | + let a_right = a.x + a.width as i32; |
| 466 | + let a_bottom = a.y + a.height as i32; |
| 467 | + let b_right = b.x + b.width as i32; |
| 468 | + let b_bottom = b.y + b.height as i32; |
| 469 | + |
| 470 | + // Horizontal adjacency: a's right touches b's left OR a's left touches b's right |
| 471 | + // AND they overlap vertically |
| 472 | + let horiz_touch = a_right == b.x || a.x == b_right; |
| 473 | + let vert_overlap = a.y < b_bottom && a_bottom > b.y; |
| 474 | + |
| 475 | + // Vertical adjacency: a's bottom touches b's top OR a's top touches b's bottom |
| 476 | + // AND they overlap horizontally |
| 477 | + let vert_touch = a_bottom == b.y || a.y == b_bottom; |
| 478 | + let horiz_overlap = a.x < b_right && a_right > b.x; |
| 479 | + |
| 480 | + (horiz_touch && vert_overlap) || (vert_touch && horiz_overlap) |
| 481 | + } |
| 482 | + |
| 483 | + /// Snap a monitor to be adjacent to the nearest other monitor. |
| 484 | + fn snap_to_nearest(&mut self, dragged_idx: usize, dragged: Rect) { |
| 485 | + let dragged_center_x = dragged.x + dragged.width as i32 / 2; |
| 486 | + let dragged_center_y = dragged.y + dragged.height as i32 / 2; |
| 487 | + |
| 488 | + let mut best_snap: Option<(i32, i32, i32)> = None; // (new_x, new_y, distance) |
| 489 | + |
| 490 | + for (i, other) in self.monitors.iter().enumerate() { |
| 491 | + if i == dragged_idx { |
| 492 | + continue; |
| 493 | + } |
| 494 | + |
| 495 | + let other_rect = other.scaled_rect; |
| 496 | + |
| 497 | + // Calculate potential snap positions (adjacent to this monitor) |
| 498 | + let snaps = [ |
| 499 | + // Snap to right of other |
| 500 | + ( |
| 501 | + other_rect.x + other_rect.width as i32, |
| 502 | + other_rect.y, |
| 503 | + ), |
| 504 | + // Snap to left of other |
| 505 | + ( |
| 506 | + other_rect.x - dragged.width as i32, |
| 507 | + other_rect.y, |
| 508 | + ), |
| 509 | + // Snap to bottom of other |
| 510 | + ( |
| 511 | + other_rect.x, |
| 512 | + other_rect.y + other_rect.height as i32, |
| 513 | + ), |
| 514 | + // Snap to top of other |
| 515 | + ( |
| 516 | + other_rect.x, |
| 517 | + other_rect.y - dragged.height as i32, |
| 518 | + ), |
| 519 | + ]; |
| 520 | + |
| 521 | + for (new_x, new_y) in snaps { |
| 522 | + let new_center_x = new_x + dragged.width as i32 / 2; |
| 523 | + let new_center_y = new_y + dragged.height as i32 / 2; |
| 524 | + |
| 525 | + // Distance from current position to this snap position |
| 526 | + let dist = (dragged_center_x - new_center_x).abs() |
| 527 | + + (dragged_center_y - new_center_y).abs(); |
| 528 | + |
| 529 | + if best_snap.map_or(true, |(_, _, best_dist)| dist < best_dist) { |
| 530 | + best_snap = Some((new_x, new_y, dist)); |
| 531 | + } |
| 532 | + } |
| 533 | + } |
| 534 | + |
| 535 | + if let Some((new_x, new_y, _)) = best_snap { |
| 536 | + self.monitors[dragged_idx].scaled_rect.x = new_x; |
| 537 | + self.monitors[dragged_idx].scaled_rect.y = new_y; |
| 538 | + } |
| 432 | 539 | } |
| 433 | 540 | |
| 434 | 541 | /// Render the monitor view. |