| 1 | // Three.js 3D renderer for dougk |
| 2 | import * as THREE from 'three' |
| 3 | import { EffectComposer } from 'three/addons/postprocessing/EffectComposer.js' |
| 4 | import { RenderPass } from 'three/addons/postprocessing/RenderPass.js' |
| 5 | import { OutlinePass } from 'three/addons/postprocessing/OutlinePass.js' |
| 6 | import { OutputPass } from 'three/addons/postprocessing/OutputPass.js' |
| 7 | import { createDoug } from './duck.js' |
| 8 | import { createPond } from './pond.js' |
| 9 | import { BreadManager } from './bread.js' |
| 10 | import { createDonny } from './narwhal.js' |
| 11 | import { createKoiSchool } from './koi.js' |
| 12 | import { createOllie } from './octopus.js' |
| 13 | import { PlacementManager } from './buildingPlacement.js' |
| 14 | import { unlockAudio } from './sounds.js' |
| 15 | import gameState from './gameState.js' |
| 16 | import { openShop, closeShop, isShopOpen } from './shop/shopUI.js' |
| 17 | import { showDialog, closeDialog, isDialogOpen } from './shop/dialogUI.js' |
| 18 | import { getDialogForCharacter, getReturnDialog } from './shop/dialogScripts.js' |
| 19 | import inventory from './shop/inventory.js' |
| 20 | import { getItem, CHARACTERS, getAllItems } from './shop/items.js' |
| 21 | |
| 22 | let scene, camera, renderer, composer, outlinePass |
| 23 | let doug, pond, breadManager, donny, koiSchool, ollie, placementManager |
| 24 | let clock |
| 25 | let animationId = null |
| 26 | let koiCounterEl = null |
| 27 | |
| 28 | // Capture state |
| 29 | let captureState = { |
| 30 | isHolding: false, |
| 31 | targetKoi: null, |
| 32 | clickPos: null // Where bread would spawn if not capturing |
| 33 | } |
| 34 | |
| 35 | // Auto-capture state (when Doug hovers over koi) |
| 36 | let autoCapture = { |
| 37 | targetKoi: null, |
| 38 | hoverTime: 0, |
| 39 | CAPTURE_DELAY: 0.5 // seconds Doug must be over koi to auto-capture |
| 40 | } |
| 41 | |
| 42 | // Camera zoom state for dialog focus effect |
| 43 | const cameraZoom = { |
| 44 | defaultFrustum: 12, |
| 45 | dialogFrustum: 8, // Zoomed in during dialog |
| 46 | currentFrustum: 12, |
| 47 | targetFrustum: 12 |
| 48 | } |
| 49 | |
| 50 | function createKoiCounter(container) { |
| 51 | const counter = document.createElement('div') |
| 52 | counter.id = 'koi-counter' |
| 53 | counter.style.cssText = ` |
| 54 | position: fixed; |
| 55 | top: 16px; |
| 56 | left: 16px; |
| 57 | background: rgba(0, 0, 0, 0.6); |
| 58 | color: #ffd700; |
| 59 | padding: 8px 16px; |
| 60 | border-radius: 8px; |
| 61 | font-family: 'Courier New', monospace; |
| 62 | font-size: 18px; |
| 63 | font-weight: bold; |
| 64 | z-index: 1000; |
| 65 | pointer-events: none; |
| 66 | display: flex; |
| 67 | align-items: center; |
| 68 | gap: 8px; |
| 69 | ` |
| 70 | counter.innerHTML = `<span style="font-size: 24px;">🐟</span> <span id="koi-count">${gameState.getKoi()}</span>` |
| 71 | container.appendChild(counter) |
| 72 | |
| 73 | // Listen for game state changes |
| 74 | gameState.addListener((count) => { |
| 75 | const countEl = document.getElementById('koi-count') |
| 76 | if (countEl) countEl.textContent = count |
| 77 | }) |
| 78 | |
| 79 | return counter |
| 80 | } |
| 81 | |
| 82 | function createToonGradient() { |
| 83 | const canvas = document.createElement('canvas') |
| 84 | canvas.width = 4 |
| 85 | canvas.height = 1 |
| 86 | const ctx = canvas.getContext('2d') |
| 87 | |
| 88 | ctx.fillStyle = '#444444' |
| 89 | ctx.fillRect(0, 0, 1, 1) |
| 90 | ctx.fillStyle = '#888888' |
| 91 | ctx.fillRect(1, 0, 1, 1) |
| 92 | ctx.fillStyle = '#cccccc' |
| 93 | ctx.fillRect(2, 0, 1, 1) |
| 94 | ctx.fillStyle = '#ffffff' |
| 95 | ctx.fillRect(3, 0, 1, 1) |
| 96 | |
| 97 | const texture = new THREE.CanvasTexture(canvas) |
| 98 | texture.minFilter = THREE.NearestFilter |
| 99 | texture.magFilter = THREE.NearestFilter |
| 100 | return texture |
| 101 | } |
| 102 | |
| 103 | export function start(container) { |
| 104 | if (animationId) return |
| 105 | |
| 106 | // Unlock audio on any user interaction (document level for mobile) |
| 107 | const unlockEvents = ['touchstart', 'touchend', 'pointerdown', 'click', 'keydown'] |
| 108 | const unlockHandler = () => { |
| 109 | unlockAudio() |
| 110 | // Remove all listeners after first unlock |
| 111 | unlockEvents.forEach(e => document.removeEventListener(e, unlockHandler)) |
| 112 | } |
| 113 | unlockEvents.forEach(e => document.addEventListener(e, unlockHandler, { passive: true })) |
| 114 | |
| 115 | // Scene |
| 116 | scene = new THREE.Scene() |
| 117 | scene.background = new THREE.Color(0x55a04b) |
| 118 | |
| 119 | // Camera |
| 120 | const aspect = window.innerWidth / window.innerHeight |
| 121 | const frustumSize = 12 |
| 122 | camera = new THREE.OrthographicCamera( |
| 123 | -frustumSize * aspect / 2, |
| 124 | frustumSize * aspect / 2, |
| 125 | frustumSize / 2, |
| 126 | -frustumSize / 2, |
| 127 | 0.1, |
| 128 | 100 |
| 129 | ) |
| 130 | camera.position.set(10, 10, 10) |
| 131 | camera.lookAt(0, 0, 0) |
| 132 | |
| 133 | // Renderer |
| 134 | renderer = new THREE.WebGLRenderer({ antialias: true }) |
| 135 | renderer.setSize(window.innerWidth, window.innerHeight) |
| 136 | renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2)) |
| 137 | container.appendChild(renderer.domElement) |
| 138 | |
| 139 | // Lighting |
| 140 | const sunLight = new THREE.DirectionalLight(0xffffee, 1.5) |
| 141 | sunLight.position.set(5, 10, 5) |
| 142 | scene.add(sunLight) |
| 143 | |
| 144 | const hemiLight = new THREE.HemisphereLight(0x87ceeb, 0x55a04b, 0.6) |
| 145 | scene.add(hemiLight) |
| 146 | |
| 147 | const fillLight = new THREE.DirectionalLight(0xffffff, 0.3) |
| 148 | fillLight.position.set(-5, 5, -5) |
| 149 | scene.add(fillLight) |
| 150 | |
| 151 | const toonGradient = createToonGradient() |
| 152 | |
| 153 | // Create objects |
| 154 | pond = createPond(scene, toonGradient) |
| 155 | doug = createDoug(scene, toonGradient) |
| 156 | breadManager = new BreadManager(scene, toonGradient) |
| 157 | donny = createDonny(scene, toonGradient) |
| 158 | koiSchool = createKoiSchool(scene, toonGradient, pond.radius) |
| 159 | ollie = createOllie(scene, toonGradient) |
| 160 | placementManager = new PlacementManager(scene, pond, camera, toonGradient) |
| 161 | placementManager.initForbiddenZones(pond.getInitialForbiddenZones()) |
| 162 | |
| 163 | // Initialize shop approach tracking (for smart creature behavior) |
| 164 | gameState.initShopTracking(getAllItems(), inventory) |
| 165 | |
| 166 | // Post-processing |
| 167 | composer = new EffectComposer(renderer) |
| 168 | composer.addPass(new RenderPass(scene, camera)) |
| 169 | |
| 170 | outlinePass = new OutlinePass( |
| 171 | new THREE.Vector2(window.innerWidth, window.innerHeight), |
| 172 | scene, |
| 173 | camera |
| 174 | ) |
| 175 | outlinePass.edgeStrength = 3 |
| 176 | outlinePass.edgeGlow = 0 |
| 177 | outlinePass.edgeThickness = 1.5 |
| 178 | outlinePass.visibleEdgeColor.set(0x191410) |
| 179 | outlinePass.hiddenEdgeColor.set(0x191410) |
| 180 | outlinePass.selectedObjects = [doug.group, pond.group, donny.group, koiSchool.group, ollie.group, placementManager.getPlacedBuildingsGroup()] |
| 181 | composer.addPass(outlinePass) |
| 182 | composer.addPass(new OutputPass()) |
| 183 | |
| 184 | // Raycaster |
| 185 | const raycaster = new THREE.Raycaster() |
| 186 | const mouse = new THREE.Vector2() |
| 187 | |
| 188 | // Unlock audio on first touch (for mobile) |
| 189 | renderer.domElement.addEventListener('touchstart', unlockAudio, { once: true }) |
| 190 | |
| 191 | // Mouse move - handle placement preview |
| 192 | renderer.domElement.addEventListener('pointermove', (event) => { |
| 193 | if (placementManager.isPlacing()) { |
| 194 | placementManager.onMouseMove(event, window.innerWidth, window.innerHeight) |
| 195 | } |
| 196 | }) |
| 197 | |
| 198 | // Helper to handle tap-to-shop for a creature |
| 199 | const handleCreatureTap = (creature, characterName) => { |
| 200 | if (!creature.isTappable()) return false |
| 201 | if (isDialogOpen() || isShopOpen()) return false |
| 202 | |
| 203 | // Show return dialog, then open shop |
| 204 | const dialogLines = getReturnDialog(characterName) |
| 205 | showDialog(characterName, dialogLines, container, () => { |
| 206 | openShop(characterName, container, { |
| 207 | onClose: () => { |
| 208 | creature.dismissShop() |
| 209 | }, |
| 210 | onPurchase: (item, action) => { |
| 211 | if (item.character) { |
| 212 | handleOutfitChange(item, action) |
| 213 | } |
| 214 | if (action === 'place' && item.buildingType) { |
| 215 | placementManager.startPlacement(item.buildingType, { |
| 216 | onComplete: () => {}, |
| 217 | onCancel: () => {} |
| 218 | }) |
| 219 | } |
| 220 | } |
| 221 | }) |
| 222 | }) |
| 223 | |
| 224 | // Transition creature to shop mode if surfaced |
| 225 | creature.triggerShopFromTap(pond, doug) |
| 226 | return true |
| 227 | } |
| 228 | |
| 229 | // Pointer down - handle placement, capture, or bread spawn |
| 230 | renderer.domElement.addEventListener('pointerdown', (event) => { |
| 231 | unlockAudio() |
| 232 | |
| 233 | // If placing a building, try to place it |
| 234 | if (placementManager.isPlacing()) { |
| 235 | if (placementManager.onClick(event, window.innerWidth, window.innerHeight)) { |
| 236 | // Building placed successfully |
| 237 | return |
| 238 | } |
| 239 | // Clicked in invalid spot - cancel placement |
| 240 | placementManager.cancelPlacement() |
| 241 | return |
| 242 | } |
| 243 | |
| 244 | mouse.x = (event.clientX / window.innerWidth) * 2 - 1 |
| 245 | mouse.y = -(event.clientY / window.innerHeight) * 2 + 1 |
| 246 | |
| 247 | raycaster.setFromCamera(mouse, camera) |
| 248 | |
| 249 | // Check if clicked on Donny or Ollie (tap to reopen shop) |
| 250 | if (donny.isTappable()) { |
| 251 | const donnyIntersects = raycaster.intersectObject(donny.group, true) |
| 252 | if (donnyIntersects.length > 0) { |
| 253 | if (handleCreatureTap(donny, 'donny')) return |
| 254 | } |
| 255 | } |
| 256 | if (ollie.isTappable()) { |
| 257 | const ollieIntersects = raycaster.intersectObject(ollie.group, true) |
| 258 | if (ollieIntersects.length > 0) { |
| 259 | if (handleCreatureTap(ollie, 'ollie')) return |
| 260 | } |
| 261 | } |
| 262 | |
| 263 | const intersects = raycaster.intersectObject(pond.water) |
| 264 | |
| 265 | if (intersects.length > 0) { |
| 266 | const point = intersects[0].point |
| 267 | captureState.clickPos = { x: point.x, z: point.z } |
| 268 | captureState.isHolding = true |
| 269 | |
| 270 | // Check if Doug is over a koi |
| 271 | const dougPos = doug.getPosition() |
| 272 | const koiUnderDoug = koiSchool.getKoiUnderPosition(dougPos.x, dougPos.z, 0.4) |
| 273 | |
| 274 | if (koiUnderDoug) { |
| 275 | // Start capturing |
| 276 | koiSchool.startCapture(koiUnderDoug) |
| 277 | captureState.targetKoi = koiUnderDoug |
| 278 | } |
| 279 | } |
| 280 | }) |
| 281 | |
| 282 | // Pointer up - complete capture or spawn bread |
| 283 | renderer.domElement.addEventListener('pointerup', () => { |
| 284 | if (!captureState.isHolding) return |
| 285 | |
| 286 | if (captureState.targetKoi) { |
| 287 | // If still capturing (not completed), cancel it |
| 288 | if (captureState.targetKoi.state.beingCaptured) { |
| 289 | koiSchool.cancelCapture(captureState.targetKoi) |
| 290 | } |
| 291 | } else if (captureState.clickPos) { |
| 292 | // No capture was started - spawn bread |
| 293 | breadManager.spawnBread(captureState.clickPos.x, captureState.clickPos.z) |
| 294 | pond.addRipple(captureState.clickPos.x, captureState.clickPos.z) |
| 295 | koiSchool.triggerPanic(captureState.clickPos.x, captureState.clickPos.z) |
| 296 | outlinePass.selectedObjects = [doug.group, pond.group, ...breadManager.getMeshes()] |
| 297 | } |
| 298 | |
| 299 | // Reset capture state |
| 300 | captureState.isHolding = false |
| 301 | captureState.targetKoi = null |
| 302 | captureState.clickPos = null |
| 303 | }) |
| 304 | |
| 305 | // Create koi counter UI |
| 306 | koiCounterEl = createKoiCounter(container) |
| 307 | |
| 308 | // Helper to get character object by name |
| 309 | const getCharacter = (charName) => { |
| 310 | switch (charName) { |
| 311 | case 'doug': return doug |
| 312 | case 'donny': return donny |
| 313 | case 'ollie': return ollie |
| 314 | default: return null |
| 315 | } |
| 316 | } |
| 317 | |
| 318 | // Handle outfit equip/unequip |
| 319 | const handleOutfitChange = (item, action) => { |
| 320 | const character = getCharacter(item.character) |
| 321 | if (!character) return |
| 322 | |
| 323 | if (action === 'equip') { |
| 324 | character.applyOutfit(item) |
| 325 | } else if (action === 'unequip') { |
| 326 | character.removeOutfit(item) |
| 327 | } |
| 328 | } |
| 329 | |
| 330 | // Set up shop callbacks |
| 331 | const handleShopReady = (shopkeeper) => { |
| 332 | // Get dialog lines for this character |
| 333 | const dialogLines = getDialogForCharacter(shopkeeper) |
| 334 | |
| 335 | // Show dialog first, then open shop when complete |
| 336 | showDialog(shopkeeper, dialogLines, container, () => { |
| 337 | // Dialog complete - now open the shop |
| 338 | openShop(shopkeeper, container, { |
| 339 | onClose: () => { |
| 340 | // Dismiss the appropriate shopkeeper |
| 341 | if (shopkeeper === 'donny') { |
| 342 | donny.dismissShop() |
| 343 | } else if (shopkeeper === 'ollie') { |
| 344 | ollie.dismissShop() |
| 345 | } |
| 346 | }, |
| 347 | onPurchase: (item, action) => { |
| 348 | // Handle outfit equip/unequip |
| 349 | if (item.character) { |
| 350 | handleOutfitChange(item, action) |
| 351 | } |
| 352 | // Handle building placement |
| 353 | if (action === 'place' && item.buildingType) { |
| 354 | placementManager.startPlacement(item.buildingType, { |
| 355 | onComplete: (buildingType, zone) => { |
| 356 | // Building placed successfully |
| 357 | }, |
| 358 | onCancel: () => { |
| 359 | // Placement cancelled |
| 360 | } |
| 361 | }) |
| 362 | } |
| 363 | } |
| 364 | }) |
| 365 | }) |
| 366 | } |
| 367 | |
| 368 | donny.setShopReadyCallback(handleShopReady) |
| 369 | ollie.setShopReadyCallback(handleShopReady) |
| 370 | |
| 371 | // Load saved equipped outfits |
| 372 | const loadEquippedOutfits = () => { |
| 373 | for (const charName of Object.values(CHARACTERS)) { |
| 374 | const equipped = inventory.getEquipped(charName) |
| 375 | const character = getCharacter(charName) |
| 376 | if (character) { |
| 377 | for (const itemId of equipped) { |
| 378 | const item = getItem(itemId) |
| 379 | if (item) { |
| 380 | character.applyOutfit(item) |
| 381 | } |
| 382 | } |
| 383 | } |
| 384 | } |
| 385 | } |
| 386 | loadEquippedOutfits() |
| 387 | |
| 388 | // Load saved placed buildings |
| 389 | placementManager.loadSavedBuildings() |
| 390 | |
| 391 | // Resize handler |
| 392 | window.addEventListener('resize', onResize) |
| 393 | |
| 394 | clock = new THREE.Clock() |
| 395 | animate() |
| 396 | } |
| 397 | |
| 398 | function onResize() { |
| 399 | const aspect = window.innerWidth / window.innerHeight |
| 400 | const frustumSize = 12 |
| 401 | camera.left = -frustumSize * aspect / 2 |
| 402 | camera.right = frustumSize * aspect / 2 |
| 403 | camera.top = frustumSize / 2 |
| 404 | camera.bottom = -frustumSize / 2 |
| 405 | camera.updateProjectionMatrix() |
| 406 | |
| 407 | renderer.setSize(window.innerWidth, window.innerHeight) |
| 408 | composer.setSize(window.innerWidth, window.innerHeight) |
| 409 | } |
| 410 | |
| 411 | function animate() { |
| 412 | animationId = requestAnimationFrame(animate) |
| 413 | |
| 414 | const delta = clock.getDelta() |
| 415 | const elapsed = clock.getElapsedTime() |
| 416 | |
| 417 | // Check if in dialog/shop mode for camera zoom and movement pause |
| 418 | const inConversation = isDialogOpen() || isShopOpen() |
| 419 | |
| 420 | // Animate camera zoom |
| 421 | cameraZoom.targetFrustum = inConversation ? cameraZoom.dialogFrustum : cameraZoom.defaultFrustum |
| 422 | if (Math.abs(cameraZoom.currentFrustum - cameraZoom.targetFrustum) > 0.01) { |
| 423 | cameraZoom.currentFrustum += (cameraZoom.targetFrustum - cameraZoom.currentFrustum) * delta * 3 |
| 424 | const aspect = window.innerWidth / window.innerHeight |
| 425 | camera.left = -cameraZoom.currentFrustum * aspect / 2 |
| 426 | camera.right = cameraZoom.currentFrustum * aspect / 2 |
| 427 | camera.top = cameraZoom.currentFrustum / 2 |
| 428 | camera.bottom = -cameraZoom.currentFrustum / 2 |
| 429 | camera.updateProjectionMatrix() |
| 430 | } |
| 431 | |
| 432 | // Get active bread positions for koi attraction |
| 433 | const activeBread = breadManager.getActiveBits() |
| 434 | const breadPositions = activeBread.map(b => ({ x: b.position.x, z: b.position.z })) |
| 435 | |
| 436 | // Update koi attraction to bread |
| 437 | koiSchool.attractToBread(breadPositions) |
| 438 | |
| 439 | // Handle capture in progress (manual click-hold) |
| 440 | if (captureState.isHolding && captureState.targetKoi) { |
| 441 | const completed = koiSchool.updateCapture(captureState.targetKoi, delta) |
| 442 | if (completed) { |
| 443 | // Capture completed |
| 444 | captureState.targetKoi = null |
| 445 | captureState.isHolding = false |
| 446 | captureState.clickPos = null |
| 447 | } |
| 448 | } |
| 449 | |
| 450 | // Auto-capture: when Doug hovers over a koi for a moment |
| 451 | if (!captureState.isHolding) { |
| 452 | const dougPos = doug.getPosition() |
| 453 | const koiUnderDoug = koiSchool.getKoiUnderPosition(dougPos.x, dougPos.z, 0.5) |
| 454 | |
| 455 | if (koiUnderDoug) { |
| 456 | if (autoCapture.targetKoi === koiUnderDoug) { |
| 457 | // Same koi - accumulate hover time |
| 458 | autoCapture.hoverTime += delta |
| 459 | if (autoCapture.hoverTime >= autoCapture.CAPTURE_DELAY) { |
| 460 | // Start and immediately complete capture |
| 461 | koiSchool.startCapture(koiUnderDoug) |
| 462 | // Fast-forward capture to completion |
| 463 | while (!koiSchool.updateCapture(koiUnderDoug, 0.2)) {} |
| 464 | autoCapture.targetKoi = null |
| 465 | autoCapture.hoverTime = 0 |
| 466 | } |
| 467 | } else { |
| 468 | // New koi - reset timer |
| 469 | autoCapture.targetKoi = koiUnderDoug |
| 470 | autoCapture.hoverTime = 0 |
| 471 | } |
| 472 | } else { |
| 473 | // No koi under Doug - reset |
| 474 | autoCapture.targetKoi = null |
| 475 | autoCapture.hoverTime = 0 |
| 476 | } |
| 477 | } |
| 478 | |
| 479 | // Determine focus target for Doug during conversation |
| 480 | let focusTarget = null |
| 481 | if (inConversation) { |
| 482 | // Focus on whoever is in shop mode |
| 483 | if (donny.isInShopMode()) { |
| 484 | focusTarget = { x: donny.group.position.x, z: donny.group.position.z } |
| 485 | } else if (ollie.isInShopMode()) { |
| 486 | focusTarget = { x: ollie.group.position.x, z: ollie.group.position.z } |
| 487 | } |
| 488 | } |
| 489 | |
| 490 | doug.update(delta, elapsed, activeBread, pond, { |
| 491 | paused: inConversation, |
| 492 | focusTarget: focusTarget |
| 493 | }) |
| 494 | breadManager.update(delta, elapsed) |
| 495 | pond.update(delta, elapsed) |
| 496 | donny.update(delta, elapsed, pond, doug) |
| 497 | koiSchool.update(delta, elapsed) |
| 498 | ollie.update(delta, elapsed, pond, doug) |
| 499 | placementManager.update(delta, elapsed) |
| 500 | |
| 501 | // Try to trigger shop if player has enough koi |
| 502 | // Only try if no dialog/shop is currently open and no creature is in shop mode |
| 503 | if (!isDialogOpen() && !isShopOpen() && !donny.isInShopMode() && !ollie.isInShopMode()) { |
| 504 | const koiCount = gameState.getKoi() |
| 505 | // Try Donny first (lower threshold), then Ollie |
| 506 | if (!donny.tryTriggerShop(koiCount, pond, doug)) { |
| 507 | ollie.tryTriggerShop(koiCount, pond, doug) |
| 508 | } |
| 509 | } |
| 510 | |
| 511 | composer.render() |
| 512 | } |
| 513 | |
| 514 | export function stop() { |
| 515 | if (animationId) { |
| 516 | cancelAnimationFrame(animationId) |
| 517 | animationId = null |
| 518 | } |
| 519 | |
| 520 | window.removeEventListener('resize', onResize) |
| 521 | |
| 522 | // Close dialog and shop if open |
| 523 | if (isDialogOpen()) { |
| 524 | closeDialog() |
| 525 | } |
| 526 | if (isShopOpen()) { |
| 527 | closeShop() |
| 528 | } |
| 529 | |
| 530 | if (renderer) { |
| 531 | renderer.domElement.remove() |
| 532 | renderer.dispose() |
| 533 | } |
| 534 | |
| 535 | if (composer) { |
| 536 | composer.dispose() |
| 537 | } |
| 538 | |
| 539 | if (koiCounterEl) { |
| 540 | koiCounterEl.remove() |
| 541 | koiCounterEl = null |
| 542 | } |
| 543 | |
| 544 | // Reset capture state |
| 545 | captureState.isHolding = false |
| 546 | captureState.targetKoi = null |
| 547 | captureState.clickPos = null |
| 548 | |
| 549 | if (placementManager) { |
| 550 | placementManager.dispose() |
| 551 | } |
| 552 | |
| 553 | scene = null |
| 554 | camera = null |
| 555 | renderer = null |
| 556 | composer = null |
| 557 | doug = null |
| 558 | pond = null |
| 559 | donny = null |
| 560 | koiSchool = null |
| 561 | ollie = null |
| 562 | breadManager = null |
| 563 | placementManager = null |
| 564 | } |
| 565 | |
| 566 | export const name = '3D' |