| 1 | //! NSWindow-backed overlay border. |
| 2 | //! |
| 3 | //! Replaces the SLS-only window approach. The reason is screenshot |
| 4 | //! exclusion on macOS Tahoe: `screencaptureui` enumerates windows via |
| 5 | //! `_SLSCopyWindowsWithOptionsAndTagsAndSpaceOptions` + |
| 6 | //! `_CGSGetWindowTags` and ignores the sharing-state of raw SLS-only |
| 7 | //! windows. NSWindow.sharingType = .none is the only documented and |
| 8 | //! verified-honored exclusion mechanism (verified empirically on Tahoe |
| 9 | //! with `screencapture -l <wid>`: SLS overlays capture, NSWindows with |
| 10 | //! `.none` sharingType return "could not create image from window"). |
| 11 | //! |
| 12 | //! We use a CAShapeLayer for the rounded-rect border so updates stay |
| 13 | //! declarative — no NSView subclassing required. |
| 14 | |
| 15 | use objc2::rc::Retained; |
| 16 | use objc2::runtime::AnyObject; |
| 17 | use objc2::{MainThreadMarker, MainThreadOnly, msg_send}; |
| 18 | use objc2_app_kit::{ |
| 19 | NSApplication, NSApplicationActivationPolicy, NSBackingStoreType, NSColor, NSScreen, NSWindow, |
| 20 | NSWindowCollectionBehavior, NSWindowOrderingMode, NSWindowSharingType, NSWindowStyleMask, |
| 21 | }; |
| 22 | use objc2_core_foundation::{CGPoint, CGRect, CGSize}; |
| 23 | use objc2_quartz_core::{CALayer, CAShapeLayer}; |
| 24 | use std::ptr; |
| 25 | |
| 26 | const NS_FLOATING_WINDOW_LEVEL: isize = 3; |
| 27 | |
| 28 | /// Top-left Y in CG global coordinates becomes bottom-left Y in Cocoa |
| 29 | /// global coordinates by subtracting from the primary screen height. |
| 30 | /// |
| 31 | /// We use the main CGDisplay's bounds rather than `NSScreen.screens` |
| 32 | /// because NSScreen caches and only refreshes on certain notifications |
| 33 | /// — when a monitor is plugged or unplugged, NSScreen.screens can |
| 34 | /// return stale primary-height values, causing every cocoa Y on the |
| 35 | /// new layout to be off by the difference. CGDisplayBounds reflects |
| 36 | /// the current state immediately. |
| 37 | fn primary_screen_height() -> f64 { |
| 38 | let main_id = objc2_core_graphics::CGMainDisplayID(); |
| 39 | objc2_core_graphics::CGDisplayBounds(main_id).size.height |
| 40 | } |
| 41 | |
| 42 | fn cg_to_cocoa_frame(cg: CGRect, _mtm: MainThreadMarker) -> CGRect { |
| 43 | let primary_height = primary_screen_height(); |
| 44 | let cocoa_y = primary_height - cg.origin.y - cg.size.height; |
| 45 | CGRect::new( |
| 46 | CGPoint::new(cg.origin.x, cocoa_y), |
| 47 | CGSize::new(cg.size.width, cg.size.height), |
| 48 | ) |
| 49 | } |
| 50 | |
| 51 | /// Log all NSScreens and which one we'll treat as primary. Helps diagnose |
| 52 | /// multi-monitor coordinate issues. |
| 53 | pub fn log_screens(mtm: MainThreadMarker) { |
| 54 | let screens = NSScreen::screens(mtm); |
| 55 | let primary_h = primary_screen_height(); |
| 56 | let cg_main_bounds = { |
| 57 | let id = objc2_core_graphics::CGMainDisplayID(); |
| 58 | objc2_core_graphics::CGDisplayBounds(id) |
| 59 | }; |
| 60 | tracing::debug!( |
| 61 | cg_primary_height = primary_h, |
| 62 | cg_main_x = cg_main_bounds.origin.x, |
| 63 | cg_main_y = cg_main_bounds.origin.y, |
| 64 | cg_main_w = cg_main_bounds.size.width, |
| 65 | cg_main_h = cg_main_bounds.size.height, |
| 66 | nsscreen_count = screens.count(), |
| 67 | "screen layout" |
| 68 | ); |
| 69 | for i in 0..screens.count() { |
| 70 | let s = screens.objectAtIndex(i); |
| 71 | let f = s.frame(); |
| 72 | tracing::debug!( |
| 73 | index = i, |
| 74 | cocoa_x = f.origin.x, |
| 75 | cocoa_y = f.origin.y, |
| 76 | w = f.size.width, |
| 77 | h = f.size.height, |
| 78 | "nsscreen" |
| 79 | ); |
| 80 | } |
| 81 | } |
| 82 | |
| 83 | /// Initialize NSApplication. Must be called once from the main thread. |
| 84 | pub fn init_application() -> MainThreadMarker { |
| 85 | let mtm = MainThreadMarker::new().expect("init_application must run on the main thread"); |
| 86 | let app = NSApplication::sharedApplication(mtm); |
| 87 | app.setActivationPolicy(NSApplicationActivationPolicy::Accessory); |
| 88 | mtm |
| 89 | } |
| 90 | |
| 91 | /// One NSWindow + CAShapeLayer pair drawing a rounded-rect border. |
| 92 | /// |
| 93 | /// `bounds_cg_*` fields are the TARGET window's CG bounds (origin |
| 94 | /// top-left, Y-down) — same coordinate system the rest of ers uses. |
| 95 | pub struct OverlayWindow { |
| 96 | window: Retained<NSWindow>, |
| 97 | border_layer: Retained<CAShapeLayer>, |
| 98 | pub bounds_cg_x: f64, |
| 99 | pub bounds_cg_y: f64, |
| 100 | pub bounds_cg_w: f64, |
| 101 | pub bounds_cg_h: f64, |
| 102 | pub border_width: f64, |
| 103 | pub radius: f64, |
| 104 | mtm: MainThreadMarker, |
| 105 | } |
| 106 | |
| 107 | impl OverlayWindow { |
| 108 | /// Create an NSWindow border overlay around the given target bounds. |
| 109 | /// Coords are in CG space (origin top-left, Y-down). |
| 110 | pub fn new( |
| 111 | bounds_cg_x: f64, |
| 112 | bounds_cg_y: f64, |
| 113 | bounds_cg_w: f64, |
| 114 | bounds_cg_h: f64, |
| 115 | border_width: f64, |
| 116 | radius: f64, |
| 117 | color: (f64, f64, f64, f64), |
| 118 | mtm: MainThreadMarker, |
| 119 | ) -> Option<Self> { |
| 120 | let outer_cg = CGRect::new( |
| 121 | CGPoint::new(bounds_cg_x - border_width, bounds_cg_y - border_width), |
| 122 | CGSize::new( |
| 123 | bounds_cg_w + 2.0 * border_width, |
| 124 | bounds_cg_h + 2.0 * border_width, |
| 125 | ), |
| 126 | ); |
| 127 | let cocoa_frame = cg_to_cocoa_frame(outer_cg, mtm); |
| 128 | |
| 129 | let style = NSWindowStyleMask::Borderless; |
| 130 | let window: Retained<NSWindow> = unsafe { |
| 131 | msg_send![ |
| 132 | NSWindow::alloc(mtm), |
| 133 | initWithContentRect: cocoa_frame, |
| 134 | styleMask: style, |
| 135 | backing: NSBackingStoreType::Buffered, |
| 136 | defer: false |
| 137 | ] |
| 138 | }; |
| 139 | window.setOpaque(false); |
| 140 | window.setHasShadow(false); |
| 141 | window.setIgnoresMouseEvents(true); |
| 142 | window.setLevel(NS_FLOATING_WINDOW_LEVEL); |
| 143 | unsafe { window.setReleasedWhenClosed(false) }; |
| 144 | window.setSharingType(NSWindowSharingType::None); |
| 145 | // Do NOT set CanJoinAllSpaces: that would draw the overlay on |
| 146 | // every macOS space simultaneously. tarmac's workspaces are |
| 147 | // not macOS spaces, but if the user has both, leaking onto |
| 148 | // every space looks like a "stuck border" bug. |
| 149 | window.setCollectionBehavior( |
| 150 | NSWindowCollectionBehavior::Stationary |
| 151 | | NSWindowCollectionBehavior::IgnoresCycle |
| 152 | | NSWindowCollectionBehavior::FullScreenAuxiliary, |
| 153 | ); |
| 154 | // Clear background. |
| 155 | let clear = NSColor::clearColor(); |
| 156 | window.setBackgroundColor(Some(&clear)); |
| 157 | |
| 158 | let content_view = window.contentView()?; |
| 159 | content_view.setWantsLayer(true); |
| 160 | let host_layer: Retained<CALayer> = unsafe { |
| 161 | let layer: Option<Retained<CALayer>> = msg_send![&*content_view, layer]; |
| 162 | layer? |
| 163 | }; |
| 164 | |
| 165 | let border_layer = CAShapeLayer::new(); |
| 166 | let path_rect = inset_for_stroke(outer_cg.size, border_width); |
| 167 | unsafe { |
| 168 | let path = objc2_core_graphics::CGPath::with_rounded_rect( |
| 169 | path_rect, radius, radius, ptr::null(), |
| 170 | ); |
| 171 | let path_ref: *mut AnyObject = |
| 172 | objc2_core_foundation::CFRetained::as_ptr(&path).as_ptr() as *mut AnyObject; |
| 173 | let _: () = msg_send![&*border_layer, setPath: path_ref]; |
| 174 | |
| 175 | let _: () = msg_send![&*border_layer, setFillColor: ptr::null::<AnyObject>()]; |
| 176 | let stroke = make_cgcolor(color, mtm); |
| 177 | let stroke_ref: *mut AnyObject = |
| 178 | objc2_core_foundation::CFRetained::as_ptr(&stroke).as_ptr() as *mut AnyObject; |
| 179 | let _: () = msg_send![&*border_layer, setStrokeColor: stroke_ref]; |
| 180 | border_layer.setLineWidth(border_width); |
| 181 | border_layer.setFrame(CGRect::new( |
| 182 | CGPoint::new(0.0, 0.0), |
| 183 | CGSize::new(outer_cg.size.width, outer_cg.size.height), |
| 184 | )); |
| 185 | host_layer.addSublayer(&border_layer); |
| 186 | } |
| 187 | |
| 188 | window.orderFrontRegardless(); |
| 189 | |
| 190 | Some(OverlayWindow { |
| 191 | window, |
| 192 | border_layer, |
| 193 | bounds_cg_x, |
| 194 | bounds_cg_y, |
| 195 | bounds_cg_w, |
| 196 | bounds_cg_h, |
| 197 | border_width, |
| 198 | radius, |
| 199 | mtm, |
| 200 | }) |
| 201 | } |
| 202 | |
| 203 | /// NSWindow's windowNumber, usable as a wid for tracking. |
| 204 | pub fn wid(&self) -> u32 { |
| 205 | self.window.windowNumber() as u32 |
| 206 | } |
| 207 | |
| 208 | pub fn set_bounds(&mut self, x: f64, y: f64, w: f64, h: f64) { |
| 209 | let outer_cg = CGRect::new( |
| 210 | CGPoint::new(x - self.border_width, y - self.border_width), |
| 211 | CGSize::new(w + 2.0 * self.border_width, h + 2.0 * self.border_width), |
| 212 | ); |
| 213 | let cocoa_frame = cg_to_cocoa_frame(outer_cg, self.mtm); |
| 214 | self.window.setFrame_display(cocoa_frame, true); |
| 215 | let actual = self.window.frame(); |
| 216 | let placed_correctly = (actual.origin.x - cocoa_frame.origin.x).abs() < 0.5 |
| 217 | && (actual.origin.y - cocoa_frame.origin.y).abs() < 0.5; |
| 218 | if !placed_correctly { |
| 219 | tracing::warn!( |
| 220 | requested_x = cocoa_frame.origin.x, |
| 221 | requested_y = cocoa_frame.origin.y, |
| 222 | actual_x = actual.origin.x, |
| 223 | actual_y = actual.origin.y, |
| 224 | "NSWindow rejected setFrame placement" |
| 225 | ); |
| 226 | } |
| 227 | // Update the border path to match new size. |
| 228 | unsafe { |
| 229 | let path = objc2_core_graphics::CGPath::with_rounded_rect( |
| 230 | inset_for_stroke(outer_cg.size, self.border_width), |
| 231 | self.radius, |
| 232 | self.radius, |
| 233 | ptr::null(), |
| 234 | ); |
| 235 | let path_ref: *mut AnyObject = |
| 236 | objc2_core_foundation::CFRetained::as_ptr(&path).as_ptr() as *mut AnyObject; |
| 237 | let _: () = msg_send![&*self.border_layer, setPath: path_ref]; |
| 238 | self.border_layer.setFrame(CGRect::new( |
| 239 | CGPoint::new(0.0, 0.0), |
| 240 | CGSize::new(outer_cg.size.width, outer_cg.size.height), |
| 241 | )); |
| 242 | } |
| 243 | self.bounds_cg_x = x; |
| 244 | self.bounds_cg_y = y; |
| 245 | self.bounds_cg_w = w; |
| 246 | self.bounds_cg_h = h; |
| 247 | } |
| 248 | |
| 249 | /// Re-apply just the CAShapeLayer's frame and path to match the |
| 250 | /// current stored bounds. Cheap — no NSWindow setFrame. Useful when |
| 251 | /// macOS resets layer state during display sleep/wake but the |
| 252 | /// NSWindow's frame survives (in which case sync_overlay won't see |
| 253 | /// any CG bounds change and won't re-apply state on its own). |
| 254 | pub fn reapply_layer(&self) { |
| 255 | let outer_w = self.bounds_cg_w + 2.0 * self.border_width; |
| 256 | let outer_h = self.bounds_cg_h + 2.0 * self.border_width; |
| 257 | let outer_size = CGSize::new(outer_w, outer_h); |
| 258 | unsafe { |
| 259 | let path = objc2_core_graphics::CGPath::with_rounded_rect( |
| 260 | inset_for_stroke(outer_size, self.border_width), |
| 261 | self.radius, |
| 262 | self.radius, |
| 263 | ptr::null(), |
| 264 | ); |
| 265 | let path_ref: *mut AnyObject = |
| 266 | objc2_core_foundation::CFRetained::as_ptr(&path).as_ptr() as *mut AnyObject; |
| 267 | let _: () = msg_send![&*self.border_layer, setPath: path_ref]; |
| 268 | self.border_layer.setFrame(CGRect::new( |
| 269 | CGPoint::new(0.0, 0.0), |
| 270 | CGSize::new(outer_w, outer_h), |
| 271 | )); |
| 272 | } |
| 273 | } |
| 274 | |
| 275 | pub fn set_color(&self, color: (f64, f64, f64, f64)) { |
| 276 | unsafe { |
| 277 | let stroke = make_cgcolor(color, self.mtm); |
| 278 | let stroke_ref: *mut AnyObject = |
| 279 | objc2_core_foundation::CFRetained::as_ptr(&stroke).as_ptr() as *mut AnyObject; |
| 280 | let _: () = msg_send![&*self.border_layer, setStrokeColor: stroke_ref]; |
| 281 | } |
| 282 | } |
| 283 | |
| 284 | pub fn order_above(&self, target_wid: u32) { |
| 285 | self.window |
| 286 | .orderWindow_relativeTo(NSWindowOrderingMode::Above, target_wid as isize); |
| 287 | } |
| 288 | |
| 289 | pub fn order_out(&self) { |
| 290 | self.window.orderOut(None); |
| 291 | } |
| 292 | } |
| 293 | |
| 294 | impl Drop for OverlayWindow { |
| 295 | fn drop(&mut self) { |
| 296 | // orderOut first so the visual disappears synchronously; |
| 297 | // close() afterward releases the window. Without orderOut a |
| 298 | // closed-but-still-onscreen window can briefly linger on |
| 299 | // Tahoe before Retained drops the last ref. |
| 300 | self.window.orderOut(None); |
| 301 | self.window.close(); |
| 302 | } |
| 303 | } |
| 304 | |
| 305 | fn inset_for_stroke(size: CGSize, border_width: f64) -> CGRect { |
| 306 | // CAShapeLayer strokes centered on the path. To get an exactly |
| 307 | // border_width-thick visible ring sitting inside the layer bounds, |
| 308 | // inset the path by half the line width and stroke at line_width |
| 309 | // = border_width. |
| 310 | let half = border_width / 2.0; |
| 311 | CGRect::new( |
| 312 | CGPoint::new(half, half), |
| 313 | CGSize::new( |
| 314 | (size.width - 2.0 * half).max(0.0), |
| 315 | (size.height - 2.0 * half).max(0.0), |
| 316 | ), |
| 317 | ) |
| 318 | } |
| 319 | |
| 320 | fn make_cgcolor( |
| 321 | rgba: (f64, f64, f64, f64), |
| 322 | _mtm: MainThreadMarker, |
| 323 | ) -> objc2_core_foundation::CFRetained<objc2_core_graphics::CGColor> { |
| 324 | objc2_core_graphics::CGColor::new_srgb(rgba.0, rgba.1, rgba.2, rgba.3) |
| 325 | } |
| 326 |