| 1 | //! 3D plotting engine |
| 2 | //! |
| 3 | //! Provides surface plotting with: |
| 4 | //! - Explicit surfaces: z = f(x, y) |
| 5 | //! - Parametric surfaces: (x(u,v), y(u,v), z(u,v)) |
| 6 | //! - Wireframe and filled rendering |
| 7 | //! - Height-based colormaps |
| 8 | //! - Rotation and zoom |
| 9 | |
| 10 | use cairo::Context; |
| 11 | use garcalc_cas::{Evaluator, Expr}; |
| 12 | |
| 13 | use crate::Color; |
| 14 | |
| 15 | /// 3D camera state (spherical coordinates around target) |
| 16 | #[derive(Debug, Clone, Copy)] |
| 17 | pub struct Camera3D { |
| 18 | /// Horizontal angle (radians) |
| 19 | pub azimuth: f64, |
| 20 | /// Vertical angle (radians) |
| 21 | pub elevation: f64, |
| 22 | /// Distance from target |
| 23 | pub distance: f64, |
| 24 | /// Look-at point |
| 25 | pub target: (f64, f64, f64), |
| 26 | } |
| 27 | |
| 28 | impl Default for Camera3D { |
| 29 | fn default() -> Self { |
| 30 | Self { |
| 31 | azimuth: 45.0_f64.to_radians(), |
| 32 | elevation: 30.0_f64.to_radians(), |
| 33 | distance: 25.0, |
| 34 | target: (0.0, 0.0, 0.0), |
| 35 | } |
| 36 | } |
| 37 | } |
| 38 | |
| 39 | /// Camera preset positions |
| 40 | #[derive(Debug, Clone, Copy)] |
| 41 | pub enum CameraPreset { |
| 42 | Front, |
| 43 | Side, |
| 44 | Top, |
| 45 | Isometric, |
| 46 | } |
| 47 | |
| 48 | impl Camera3D { |
| 49 | /// Apply a camera preset |
| 50 | pub fn apply_preset(&mut self, preset: CameraPreset) { |
| 51 | match preset { |
| 52 | CameraPreset::Front => { |
| 53 | self.azimuth = 0.0; |
| 54 | self.elevation = 0.0; |
| 55 | } |
| 56 | CameraPreset::Side => { |
| 57 | self.azimuth = std::f64::consts::FRAC_PI_2; |
| 58 | self.elevation = 0.0; |
| 59 | } |
| 60 | CameraPreset::Top => { |
| 61 | self.azimuth = 0.0; |
| 62 | self.elevation = 89.0_f64.to_radians(); |
| 63 | } |
| 64 | CameraPreset::Isometric => { |
| 65 | self.azimuth = 45.0_f64.to_radians(); |
| 66 | self.elevation = 30.0_f64.to_radians(); |
| 67 | } |
| 68 | } |
| 69 | } |
| 70 | |
| 71 | /// Rotate the camera by delta angles |
| 72 | pub fn rotate(&mut self, d_azimuth: f64, d_elevation: f64) { |
| 73 | self.azimuth += d_azimuth; |
| 74 | self.elevation = |
| 75 | (self.elevation + d_elevation).clamp(-89.0_f64.to_radians(), 89.0_f64.to_radians()); |
| 76 | } |
| 77 | |
| 78 | /// Zoom by a factor |
| 79 | pub fn zoom(&mut self, factor: f64) { |
| 80 | self.distance = (self.distance / factor).clamp(0.5, 2000.0); |
| 81 | } |
| 82 | |
| 83 | /// Get camera position in world coordinates |
| 84 | pub fn position(&self) -> (f64, f64, f64) { |
| 85 | let cos_elev = self.elevation.cos(); |
| 86 | let sin_elev = self.elevation.sin(); |
| 87 | let cos_azim = self.azimuth.cos(); |
| 88 | let sin_azim = self.azimuth.sin(); |
| 89 | |
| 90 | ( |
| 91 | self.target.0 + self.distance * cos_elev * cos_azim, |
| 92 | self.target.1 + self.distance * cos_elev * sin_azim, |
| 93 | self.target.2 + self.distance * sin_elev, |
| 94 | ) |
| 95 | } |
| 96 | } |
| 97 | |
| 98 | /// 3D viewport bounds |
| 99 | #[derive(Debug, Clone, Copy)] |
| 100 | pub struct Viewport3D { |
| 101 | pub x_min: f64, |
| 102 | pub x_max: f64, |
| 103 | pub y_min: f64, |
| 104 | pub y_max: f64, |
| 105 | pub z_min: f64, |
| 106 | pub z_max: f64, |
| 107 | } |
| 108 | |
| 109 | impl Default for Viewport3D { |
| 110 | fn default() -> Self { |
| 111 | Self { |
| 112 | x_min: -5.0, |
| 113 | x_max: 5.0, |
| 114 | y_min: -5.0, |
| 115 | y_max: 5.0, |
| 116 | z_min: -5.0, |
| 117 | z_max: 5.0, |
| 118 | } |
| 119 | } |
| 120 | } |
| 121 | |
| 122 | /// Colormap for surface coloring |
| 123 | #[derive(Debug, Clone, Copy, PartialEq, Eq)] |
| 124 | pub enum Colormap { |
| 125 | Viridis, |
| 126 | Plasma, |
| 127 | Coolwarm, |
| 128 | Grayscale, |
| 129 | } |
| 130 | |
| 131 | impl Colormap { |
| 132 | /// Map a value in [0, 1] to a color |
| 133 | pub fn color(&self, t: f64) -> Color { |
| 134 | let t = t.clamp(0.0, 1.0); |
| 135 | match self { |
| 136 | Colormap::Viridis => viridis(t), |
| 137 | Colormap::Plasma => plasma(t), |
| 138 | Colormap::Coolwarm => coolwarm(t), |
| 139 | Colormap::Grayscale => { |
| 140 | let v = (t * 255.0) as u8; |
| 141 | Color { |
| 142 | r: v, |
| 143 | g: v, |
| 144 | b: v, |
| 145 | a: 255, |
| 146 | } |
| 147 | } |
| 148 | } |
| 149 | } |
| 150 | |
| 151 | /// Cycle to the next colormap |
| 152 | pub fn next(self) -> Self { |
| 153 | match self { |
| 154 | Colormap::Viridis => Colormap::Plasma, |
| 155 | Colormap::Plasma => Colormap::Coolwarm, |
| 156 | Colormap::Coolwarm => Colormap::Grayscale, |
| 157 | Colormap::Grayscale => Colormap::Viridis, |
| 158 | } |
| 159 | } |
| 160 | |
| 161 | /// Display name |
| 162 | pub fn name(&self) -> &'static str { |
| 163 | match self { |
| 164 | Colormap::Viridis => "Viridis", |
| 165 | Colormap::Plasma => "Plasma", |
| 166 | Colormap::Coolwarm => "Coolwarm", |
| 167 | Colormap::Grayscale => "Grayscale", |
| 168 | } |
| 169 | } |
| 170 | } |
| 171 | |
| 172 | /// A 3D plottable surface |
| 173 | #[derive(Debug, Clone)] |
| 174 | pub enum Surface3D { |
| 175 | /// z = f(x, y) |
| 176 | Explicit { |
| 177 | expr: Expr, |
| 178 | x_var: String, |
| 179 | y_var: String, |
| 180 | }, |
| 181 | /// Parametric: (x(u,v), y(u,v), z(u,v)) |
| 182 | Parametric { |
| 183 | x_expr: Expr, |
| 184 | y_expr: Expr, |
| 185 | z_expr: Expr, |
| 186 | u_var: String, |
| 187 | v_var: String, |
| 188 | u_range: (f64, f64), |
| 189 | v_range: (f64, f64), |
| 190 | }, |
| 191 | /// Spherical: r = f(theta, phi) |
| 192 | Spherical { |
| 193 | expr: Expr, |
| 194 | theta_var: String, |
| 195 | phi_var: String, |
| 196 | theta_range: (f64, f64), |
| 197 | phi_range: (f64, f64), |
| 198 | }, |
| 199 | /// Cylindrical: r = f(theta, z) |
| 200 | Cylindrical { |
| 201 | expr: Expr, |
| 202 | theta_var: String, |
| 203 | z_var: String, |
| 204 | theta_range: (f64, f64), |
| 205 | z_range: (f64, f64), |
| 206 | }, |
| 207 | /// Level surface: f(x,y,z) = c, rendered as z-plane contour slices |
| 208 | LevelSurface { |
| 209 | expr: Expr, |
| 210 | x_var: String, |
| 211 | y_var: String, |
| 212 | z_var: String, |
| 213 | level: f64, |
| 214 | }, |
| 215 | } |
| 216 | |
| 217 | /// Render mode for surfaces |
| 218 | #[derive(Debug, Clone, Copy, PartialEq, Eq)] |
| 219 | pub enum RenderMode { |
| 220 | Wireframe, |
| 221 | Filled, |
| 222 | FilledWithWireframe, |
| 223 | } |
| 224 | |
| 225 | impl RenderMode { |
| 226 | /// Cycle to the next render mode |
| 227 | pub fn next(self) -> Self { |
| 228 | match self { |
| 229 | RenderMode::FilledWithWireframe => RenderMode::Filled, |
| 230 | RenderMode::Filled => RenderMode::Wireframe, |
| 231 | RenderMode::Wireframe => RenderMode::FilledWithWireframe, |
| 232 | } |
| 233 | } |
| 234 | |
| 235 | /// Display name |
| 236 | pub fn name(&self) -> &'static str { |
| 237 | match self { |
| 238 | RenderMode::Wireframe => "Wireframe", |
| 239 | RenderMode::Filled => "Filled", |
| 240 | RenderMode::FilledWithWireframe => "FilledWire", |
| 241 | } |
| 242 | } |
| 243 | } |
| 244 | |
| 245 | /// Configuration for 3D plot appearance |
| 246 | #[derive(Debug, Clone)] |
| 247 | pub struct Plot3DConfig { |
| 248 | pub background: Color, |
| 249 | pub axis_color: Color, |
| 250 | pub wireframe_color: Color, |
| 251 | pub colormap: Colormap, |
| 252 | pub render_mode: RenderMode, |
| 253 | pub grid_lines: usize, |
| 254 | pub show_axes: bool, |
| 255 | pub show_labels: bool, |
| 256 | /// Surface transparency (0.0 = fully transparent, 1.0 = fully opaque) |
| 257 | pub surface_alpha: f64, |
| 258 | /// Whether to show coordinate plane grids |
| 259 | pub show_coord_planes: bool, |
| 260 | } |
| 261 | |
| 262 | impl Default for Plot3DConfig { |
| 263 | fn default() -> Self { |
| 264 | Self { |
| 265 | background: Color { |
| 266 | r: 30, |
| 267 | g: 30, |
| 268 | b: 46, |
| 269 | a: 255, |
| 270 | }, |
| 271 | axis_color: Color { |
| 272 | r: 166, |
| 273 | g: 173, |
| 274 | b: 200, |
| 275 | a: 255, |
| 276 | }, |
| 277 | wireframe_color: Color { |
| 278 | r: 100, |
| 279 | g: 100, |
| 280 | b: 120, |
| 281 | a: 255, |
| 282 | }, |
| 283 | colormap: Colormap::Viridis, |
| 284 | render_mode: RenderMode::FilledWithWireframe, |
| 285 | grid_lines: 40, |
| 286 | show_axes: true, |
| 287 | show_labels: true, |
| 288 | surface_alpha: 0.85, |
| 289 | show_coord_planes: false, |
| 290 | } |
| 291 | } |
| 292 | } |
| 293 | |
| 294 | /// 3D graph state and renderer |
| 295 | pub struct Graph3D { |
| 296 | pub camera: Camera3D, |
| 297 | pub viewport: Viewport3D, |
| 298 | pub config: Plot3DConfig, |
| 299 | pub surfaces: Vec<Surface3D>, |
| 300 | } |
| 301 | |
| 302 | impl Default for Graph3D { |
| 303 | fn default() -> Self { |
| 304 | Self { |
| 305 | camera: Camera3D::default(), |
| 306 | viewport: Viewport3D::default(), |
| 307 | config: Plot3DConfig::default(), |
| 308 | surfaces: Vec::new(), |
| 309 | } |
| 310 | } |
| 311 | } |
| 312 | |
| 313 | impl Graph3D { |
| 314 | pub fn new() -> Self { |
| 315 | Self::default() |
| 316 | } |
| 317 | |
| 318 | /// Add an explicit surface z = f(x, y) |
| 319 | pub fn add_explicit(&mut self, expr: Expr) { |
| 320 | self.surfaces.push(Surface3D::Explicit { |
| 321 | expr, |
| 322 | x_var: "x".to_string(), |
| 323 | y_var: "y".to_string(), |
| 324 | }); |
| 325 | } |
| 326 | |
| 327 | /// Add a parametric surface (x(u,v), y(u,v), z(u,v)) |
| 328 | pub fn add_parametric( |
| 329 | &mut self, |
| 330 | x_expr: Expr, |
| 331 | y_expr: Expr, |
| 332 | z_expr: Expr, |
| 333 | u_range: (f64, f64), |
| 334 | v_range: (f64, f64), |
| 335 | ) { |
| 336 | self.surfaces.push(Surface3D::Parametric { |
| 337 | x_expr, |
| 338 | y_expr, |
| 339 | z_expr, |
| 340 | u_var: "u".to_string(), |
| 341 | v_var: "v".to_string(), |
| 342 | u_range, |
| 343 | v_range, |
| 344 | }); |
| 345 | } |
| 346 | |
| 347 | /// Cycle the render mode |
| 348 | pub fn cycle_render_mode(&mut self) { |
| 349 | self.config.render_mode = self.config.render_mode.next(); |
| 350 | } |
| 351 | |
| 352 | /// Add a spherical surface r = f(theta, phi) |
| 353 | pub fn add_spherical(&mut self, expr: Expr) { |
| 354 | self.surfaces.push(Surface3D::Spherical { |
| 355 | expr, |
| 356 | theta_var: "theta".to_string(), |
| 357 | phi_var: "phi".to_string(), |
| 358 | theta_range: (0.0, std::f64::consts::TAU), |
| 359 | phi_range: (0.0, std::f64::consts::PI), |
| 360 | }); |
| 361 | } |
| 362 | |
| 363 | /// Add a cylindrical surface r = f(theta, z) |
| 364 | pub fn add_cylindrical(&mut self, expr: Expr) { |
| 365 | self.surfaces.push(Surface3D::Cylindrical { |
| 366 | expr, |
| 367 | theta_var: "theta".to_string(), |
| 368 | z_var: "z".to_string(), |
| 369 | theta_range: (0.0, std::f64::consts::TAU), |
| 370 | z_range: (-5.0, 5.0), |
| 371 | }); |
| 372 | } |
| 373 | |
| 374 | /// Add a level surface f(x,y,z) = c |
| 375 | pub fn add_level_surface(&mut self, expr: Expr, level: f64) { |
| 376 | self.surfaces.push(Surface3D::LevelSurface { |
| 377 | expr, |
| 378 | x_var: "x".to_string(), |
| 379 | y_var: "y".to_string(), |
| 380 | z_var: "z".to_string(), |
| 381 | level, |
| 382 | }); |
| 383 | } |
| 384 | |
| 385 | /// Clear all surfaces |
| 386 | pub fn clear_surfaces(&mut self) { |
| 387 | self.surfaces.clear(); |
| 388 | } |
| 389 | |
| 390 | /// Reset camera to default |
| 391 | pub fn reset_camera(&mut self) { |
| 392 | self.camera = Camera3D::default(); |
| 393 | } |
| 394 | |
| 395 | /// Project 3D point to 2D screen coordinates |
| 396 | fn project(&self, x: f64, y: f64, z: f64, width: u32, height: u32) -> (f64, f64) { |
| 397 | let cam_pos = self.camera.position(); |
| 398 | |
| 399 | // View direction (camera looks at target) |
| 400 | let dx = self.camera.target.0 - cam_pos.0; |
| 401 | let dy = self.camera.target.1 - cam_pos.1; |
| 402 | let dz = self.camera.target.2 - cam_pos.2; |
| 403 | let dist = (dx * dx + dy * dy + dz * dz).sqrt(); |
| 404 | |
| 405 | // Normalize |
| 406 | let forward = (dx / dist, dy / dist, dz / dist); |
| 407 | |
| 408 | // Up vector (world Z) |
| 409 | let world_up = (0.0, 0.0, 1.0); |
| 410 | |
| 411 | // Right vector = forward x up |
| 412 | let right = ( |
| 413 | forward.1 * world_up.2 - forward.2 * world_up.1, |
| 414 | forward.2 * world_up.0 - forward.0 * world_up.2, |
| 415 | forward.0 * world_up.1 - forward.1 * world_up.0, |
| 416 | ); |
| 417 | let right_len = (right.0 * right.0 + right.1 * right.1 + right.2 * right.2).sqrt(); |
| 418 | let right = ( |
| 419 | right.0 / right_len, |
| 420 | right.1 / right_len, |
| 421 | right.2 / right_len, |
| 422 | ); |
| 423 | |
| 424 | // Actual up = right x forward |
| 425 | let up = ( |
| 426 | right.1 * forward.2 - right.2 * forward.1, |
| 427 | right.2 * forward.0 - right.0 * forward.2, |
| 428 | right.0 * forward.1 - right.1 * forward.0, |
| 429 | ); |
| 430 | |
| 431 | // Point relative to camera |
| 432 | let px = x - cam_pos.0; |
| 433 | let py = y - cam_pos.1; |
| 434 | let pz = z - cam_pos.2; |
| 435 | |
| 436 | // Project onto camera plane |
| 437 | let cam_x = px * right.0 + py * right.1 + pz * right.2; |
| 438 | let cam_y = px * up.0 + py * up.1 + pz * up.2; |
| 439 | let cam_z = px * forward.0 + py * forward.1 + pz * forward.2; |
| 440 | |
| 441 | // Perspective projection |
| 442 | let scale = if cam_z > 0.1 { |
| 443 | self.camera.distance / cam_z |
| 444 | } else { |
| 445 | self.camera.distance / 0.1 |
| 446 | }; |
| 447 | |
| 448 | // Screen coordinates |
| 449 | let aspect = width as f64 / height as f64; |
| 450 | let fov_scale = 0.8; |
| 451 | let sx = width as f64 / 2.0 + cam_x * scale * height as f64 * fov_scale / aspect; |
| 452 | let sy = height as f64 / 2.0 - cam_y * scale * height as f64 * fov_scale; |
| 453 | |
| 454 | (sx, sy) |
| 455 | } |
| 456 | |
| 457 | /// Render the 3D graph to a Cairo context |
| 458 | pub fn render(&self, ctx: &Context, width: u32, height: u32) { |
| 459 | // Background |
| 460 | set_color(ctx, self.config.background); |
| 461 | ctx.rectangle(0.0, 0.0, width as f64, height as f64); |
| 462 | let _ = ctx.fill(); |
| 463 | |
| 464 | // Draw axes |
| 465 | if self.config.show_axes { |
| 466 | self.draw_axes(ctx, width, height); |
| 467 | } |
| 468 | |
| 469 | // Draw coordinate plane grids |
| 470 | if self.config.show_coord_planes { |
| 471 | self.draw_coord_planes(ctx, width, height); |
| 472 | } |
| 473 | |
| 474 | // Draw surfaces |
| 475 | for surface in &self.surfaces { |
| 476 | self.draw_surface(ctx, surface, width, height); |
| 477 | } |
| 478 | } |
| 479 | |
| 480 | fn draw_axes(&self, ctx: &Context, width: u32, height: u32) { |
| 481 | set_color(ctx, self.config.axis_color); |
| 482 | ctx.set_line_width(1.5); |
| 483 | |
| 484 | let len = 6.0; |
| 485 | |
| 486 | // X axis (red tint) |
| 487 | ctx.set_source_rgba(0.9, 0.4, 0.4, 1.0); |
| 488 | let (x0, y0) = self.project(0.0, 0.0, 0.0, width, height); |
| 489 | let (x1, y1) = self.project(len, 0.0, 0.0, width, height); |
| 490 | ctx.move_to(x0, y0); |
| 491 | ctx.line_to(x1, y1); |
| 492 | let _ = ctx.stroke(); |
| 493 | |
| 494 | // Y axis (green tint) |
| 495 | ctx.set_source_rgba(0.4, 0.9, 0.4, 1.0); |
| 496 | let (x1, y1) = self.project(0.0, len, 0.0, width, height); |
| 497 | ctx.move_to(x0, y0); |
| 498 | ctx.line_to(x1, y1); |
| 499 | let _ = ctx.stroke(); |
| 500 | |
| 501 | // Z axis (blue tint) |
| 502 | ctx.set_source_rgba(0.4, 0.4, 0.9, 1.0); |
| 503 | let (x1, y1) = self.project(0.0, 0.0, len, width, height); |
| 504 | ctx.move_to(x0, y0); |
| 505 | ctx.line_to(x1, y1); |
| 506 | let _ = ctx.stroke(); |
| 507 | |
| 508 | // Labels |
| 509 | if self.config.show_labels { |
| 510 | set_color(ctx, self.config.axis_color); |
| 511 | ctx.set_font_size(12.0); |
| 512 | |
| 513 | let (lx, ly) = self.project(len + 0.5, 0.0, 0.0, width, height); |
| 514 | ctx.move_to(lx, ly); |
| 515 | let _ = ctx.show_text("X"); |
| 516 | |
| 517 | let (lx, ly) = self.project(0.0, len + 0.5, 0.0, width, height); |
| 518 | ctx.move_to(lx, ly); |
| 519 | let _ = ctx.show_text("Y"); |
| 520 | |
| 521 | let (lx, ly) = self.project(0.0, 0.0, len + 0.5, width, height); |
| 522 | ctx.move_to(lx, ly); |
| 523 | let _ = ctx.show_text("Z"); |
| 524 | } |
| 525 | } |
| 526 | |
| 527 | fn draw_surface(&self, ctx: &Context, surface: &Surface3D, width: u32, height: u32) { |
| 528 | match surface { |
| 529 | Surface3D::Explicit { expr, x_var, y_var } => { |
| 530 | self.draw_explicit_surface(ctx, expr, x_var, y_var, width, height); |
| 531 | } |
| 532 | Surface3D::Parametric { |
| 533 | x_expr, |
| 534 | y_expr, |
| 535 | z_expr, |
| 536 | u_var, |
| 537 | v_var, |
| 538 | u_range, |
| 539 | v_range, |
| 540 | } => { |
| 541 | self.draw_parametric_surface( |
| 542 | ctx, x_expr, y_expr, z_expr, u_var, v_var, *u_range, *v_range, width, height, |
| 543 | ); |
| 544 | } |
| 545 | Surface3D::Spherical { |
| 546 | expr, |
| 547 | theta_var, |
| 548 | phi_var, |
| 549 | theta_range, |
| 550 | phi_range, |
| 551 | } => { |
| 552 | self.draw_spherical_surface( |
| 553 | ctx, expr, theta_var, phi_var, *theta_range, *phi_range, width, height, |
| 554 | ); |
| 555 | } |
| 556 | Surface3D::Cylindrical { |
| 557 | expr, |
| 558 | theta_var, |
| 559 | z_var, |
| 560 | theta_range, |
| 561 | z_range, |
| 562 | } => { |
| 563 | self.draw_cylindrical_surface( |
| 564 | ctx, expr, theta_var, z_var, *theta_range, *z_range, width, height, |
| 565 | ); |
| 566 | } |
| 567 | Surface3D::LevelSurface { |
| 568 | expr, |
| 569 | x_var, |
| 570 | y_var, |
| 571 | z_var, |
| 572 | level, |
| 573 | } => { |
| 574 | self.draw_level_surface(ctx, expr, x_var, y_var, z_var, *level, width, height); |
| 575 | } |
| 576 | } |
| 577 | } |
| 578 | |
| 579 | fn draw_explicit_surface( |
| 580 | &self, |
| 581 | ctx: &Context, |
| 582 | expr: &Expr, |
| 583 | x_var: &str, |
| 584 | y_var: &str, |
| 585 | width: u32, |
| 586 | height: u32, |
| 587 | ) { |
| 588 | let mut evaluator = Evaluator::new(); |
| 589 | let n = self.config.grid_lines; |
| 590 | |
| 591 | let x_range = self.viewport.x_max - self.viewport.x_min; |
| 592 | let y_range = self.viewport.y_max - self.viewport.y_min; |
| 593 | let dx = x_range / n as f64; |
| 594 | let dy = y_range / n as f64; |
| 595 | |
| 596 | // Sample the surface |
| 597 | let mut points: Vec<Vec<Option<(f64, f64, f64)>>> = Vec::with_capacity(n + 1); |
| 598 | let mut z_min = f64::INFINITY; |
| 599 | let mut z_max = f64::NEG_INFINITY; |
| 600 | |
| 601 | for i in 0..=n { |
| 602 | let mut row = Vec::with_capacity(n + 1); |
| 603 | let x = self.viewport.x_min + i as f64 * dx; |
| 604 | |
| 605 | for j in 0..=n { |
| 606 | let y = self.viewport.y_min + j as f64 * dy; |
| 607 | |
| 608 | evaluator.set_var(x_var, Expr::Float(x)); |
| 609 | evaluator.set_var(y_var, Expr::Float(y)); |
| 610 | |
| 611 | if let Ok(result) = evaluator.eval(expr) { |
| 612 | if let Ok(z) = expr_to_f64(&result) { |
| 613 | if z.is_finite() && z >= self.viewport.z_min && z <= self.viewport.z_max { |
| 614 | z_min = z_min.min(z); |
| 615 | z_max = z_max.max(z); |
| 616 | row.push(Some((x, y, z))); |
| 617 | } else { |
| 618 | row.push(None); |
| 619 | } |
| 620 | } else { |
| 621 | row.push(None); |
| 622 | } |
| 623 | } else { |
| 624 | row.push(None); |
| 625 | } |
| 626 | } |
| 627 | points.push(row); |
| 628 | } |
| 629 | |
| 630 | // Avoid division by zero |
| 631 | if (z_max - z_min).abs() < 1e-10 { |
| 632 | z_max = z_min + 1.0; |
| 633 | } |
| 634 | |
| 635 | let quads = self.build_quads(&points, n, z_min, z_max); |
| 636 | self.draw_quads(ctx, &quads, width, height); |
| 637 | } |
| 638 | |
| 639 | fn draw_parametric_surface( |
| 640 | &self, |
| 641 | ctx: &Context, |
| 642 | x_expr: &Expr, |
| 643 | y_expr: &Expr, |
| 644 | z_expr: &Expr, |
| 645 | u_var: &str, |
| 646 | v_var: &str, |
| 647 | u_range: (f64, f64), |
| 648 | v_range: (f64, f64), |
| 649 | width: u32, |
| 650 | height: u32, |
| 651 | ) { |
| 652 | let mut evaluator = Evaluator::new(); |
| 653 | let n = self.config.grid_lines; |
| 654 | |
| 655 | let du = (u_range.1 - u_range.0) / n as f64; |
| 656 | let dv = (v_range.1 - v_range.0) / n as f64; |
| 657 | |
| 658 | // Sample the surface |
| 659 | let mut points: Vec<Vec<Option<(f64, f64, f64)>>> = Vec::with_capacity(n + 1); |
| 660 | let mut z_min = f64::INFINITY; |
| 661 | let mut z_max = f64::NEG_INFINITY; |
| 662 | |
| 663 | for i in 0..=n { |
| 664 | let mut row = Vec::with_capacity(n + 1); |
| 665 | let u = u_range.0 + i as f64 * du; |
| 666 | |
| 667 | for j in 0..=n { |
| 668 | let v = v_range.0 + j as f64 * dv; |
| 669 | |
| 670 | evaluator.set_var(u_var, Expr::Float(u)); |
| 671 | evaluator.set_var(v_var, Expr::Float(v)); |
| 672 | |
| 673 | let x_result = evaluator.eval(x_expr); |
| 674 | let y_result = evaluator.eval(y_expr); |
| 675 | let z_result = evaluator.eval(z_expr); |
| 676 | |
| 677 | if let (Ok(xr), Ok(yr), Ok(zr)) = (x_result, y_result, z_result) { |
| 678 | if let (Ok(x), Ok(y), Ok(z)) = |
| 679 | (expr_to_f64(&xr), expr_to_f64(&yr), expr_to_f64(&zr)) |
| 680 | { |
| 681 | if x.is_finite() && y.is_finite() && z.is_finite() { |
| 682 | z_min = z_min.min(z); |
| 683 | z_max = z_max.max(z); |
| 684 | row.push(Some((x, y, z))); |
| 685 | } else { |
| 686 | row.push(None); |
| 687 | } |
| 688 | } else { |
| 689 | row.push(None); |
| 690 | } |
| 691 | } else { |
| 692 | row.push(None); |
| 693 | } |
| 694 | } |
| 695 | points.push(row); |
| 696 | } |
| 697 | |
| 698 | if (z_max - z_min).abs() < 1e-10 { |
| 699 | z_max = z_min + 1.0; |
| 700 | } |
| 701 | |
| 702 | let quads = self.build_quads(&points, n, z_min, z_max); |
| 703 | self.draw_quads(ctx, &quads, width, height); |
| 704 | } |
| 705 | |
| 706 | fn draw_spherical_surface( |
| 707 | &self, |
| 708 | ctx: &Context, |
| 709 | expr: &Expr, |
| 710 | theta_var: &str, |
| 711 | phi_var: &str, |
| 712 | theta_range: (f64, f64), |
| 713 | phi_range: (f64, f64), |
| 714 | width: u32, |
| 715 | height: u32, |
| 716 | ) { |
| 717 | let mut evaluator = Evaluator::new(); |
| 718 | let n = self.config.grid_lines; |
| 719 | |
| 720 | let dtheta = (theta_range.1 - theta_range.0) / n as f64; |
| 721 | let dphi = (phi_range.1 - phi_range.0) / n as f64; |
| 722 | |
| 723 | let mut points: Vec<Vec<Option<(f64, f64, f64)>>> = Vec::with_capacity(n + 1); |
| 724 | let mut z_min = f64::INFINITY; |
| 725 | let mut z_max = f64::NEG_INFINITY; |
| 726 | |
| 727 | for i in 0..=n { |
| 728 | let mut row = Vec::with_capacity(n + 1); |
| 729 | let theta = theta_range.0 + i as f64 * dtheta; |
| 730 | |
| 731 | for j in 0..=n { |
| 732 | let phi = phi_range.0 + j as f64 * dphi; |
| 733 | |
| 734 | evaluator.set_var(theta_var, Expr::Float(theta)); |
| 735 | evaluator.set_var(phi_var, Expr::Float(phi)); |
| 736 | |
| 737 | if let Ok(result) = evaluator.eval(expr) { |
| 738 | if let Ok(r) = expr_to_f64(&result) { |
| 739 | if r.is_finite() { |
| 740 | let x = r * phi.sin() * theta.cos(); |
| 741 | let y = r * phi.sin() * theta.sin(); |
| 742 | let z = r * phi.cos(); |
| 743 | z_min = z_min.min(z); |
| 744 | z_max = z_max.max(z); |
| 745 | row.push(Some((x, y, z))); |
| 746 | } else { |
| 747 | row.push(None); |
| 748 | } |
| 749 | } else { |
| 750 | row.push(None); |
| 751 | } |
| 752 | } else { |
| 753 | row.push(None); |
| 754 | } |
| 755 | } |
| 756 | points.push(row); |
| 757 | } |
| 758 | |
| 759 | if (z_max - z_min).abs() < 1e-10 { |
| 760 | z_max = z_min + 1.0; |
| 761 | } |
| 762 | |
| 763 | let quads = self.build_quads(&points, n, z_min, z_max); |
| 764 | self.draw_quads(ctx, &quads, width, height); |
| 765 | } |
| 766 | |
| 767 | fn draw_cylindrical_surface( |
| 768 | &self, |
| 769 | ctx: &Context, |
| 770 | expr: &Expr, |
| 771 | theta_var: &str, |
| 772 | z_var: &str, |
| 773 | theta_range: (f64, f64), |
| 774 | z_range: (f64, f64), |
| 775 | width: u32, |
| 776 | height: u32, |
| 777 | ) { |
| 778 | let mut evaluator = Evaluator::new(); |
| 779 | let n = self.config.grid_lines; |
| 780 | |
| 781 | let dtheta = (theta_range.1 - theta_range.0) / n as f64; |
| 782 | let dz = (z_range.1 - z_range.0) / n as f64; |
| 783 | |
| 784 | let mut points: Vec<Vec<Option<(f64, f64, f64)>>> = Vec::with_capacity(n + 1); |
| 785 | let mut z_min_val = f64::INFINITY; |
| 786 | let mut z_max_val = f64::NEG_INFINITY; |
| 787 | |
| 788 | for i in 0..=n { |
| 789 | let mut row = Vec::with_capacity(n + 1); |
| 790 | let theta = theta_range.0 + i as f64 * dtheta; |
| 791 | |
| 792 | for j in 0..=n { |
| 793 | let z = z_range.0 + j as f64 * dz; |
| 794 | |
| 795 | evaluator.set_var(theta_var, Expr::Float(theta)); |
| 796 | evaluator.set_var(z_var, Expr::Float(z)); |
| 797 | |
| 798 | if let Ok(result) = evaluator.eval(expr) { |
| 799 | if let Ok(r) = expr_to_f64(&result) { |
| 800 | if r.is_finite() { |
| 801 | let x = r * theta.cos(); |
| 802 | let y = r * theta.sin(); |
| 803 | z_min_val = z_min_val.min(z); |
| 804 | z_max_val = z_max_val.max(z); |
| 805 | row.push(Some((x, y, z))); |
| 806 | } else { |
| 807 | row.push(None); |
| 808 | } |
| 809 | } else { |
| 810 | row.push(None); |
| 811 | } |
| 812 | } else { |
| 813 | row.push(None); |
| 814 | } |
| 815 | } |
| 816 | points.push(row); |
| 817 | } |
| 818 | |
| 819 | if (z_max_val - z_min_val).abs() < 1e-10 { |
| 820 | z_max_val = z_min_val + 1.0; |
| 821 | } |
| 822 | |
| 823 | let quads = self.build_quads(&points, n, z_min_val, z_max_val); |
| 824 | self.draw_quads(ctx, &quads, width, height); |
| 825 | } |
| 826 | |
| 827 | fn draw_level_surface( |
| 828 | &self, |
| 829 | ctx: &Context, |
| 830 | expr: &Expr, |
| 831 | x_var: &str, |
| 832 | y_var: &str, |
| 833 | z_var: &str, |
| 834 | level: f64, |
| 835 | width: u32, |
| 836 | height: u32, |
| 837 | ) { |
| 838 | let mut evaluator = Evaluator::new(); |
| 839 | let num_slices: usize = 30; |
| 840 | let grid_size: usize = 60; |
| 841 | |
| 842 | let z_step = (self.viewport.z_max - self.viewport.z_min) / num_slices as f64; |
| 843 | let dx = (self.viewport.x_max - self.viewport.x_min) / grid_size as f64; |
| 844 | let dy = (self.viewport.y_max - self.viewport.y_min) / grid_size as f64; |
| 845 | |
| 846 | ctx.set_line_width(1.5); |
| 847 | |
| 848 | for slice in 0..num_slices { |
| 849 | let z = self.viewport.z_min + (slice as f64 + 0.5) * z_step; |
| 850 | let t = (z - self.viewport.z_min) / (self.viewport.z_max - self.viewport.z_min); |
| 851 | let color = self.config.colormap.color(t.clamp(0.0, 1.0)); |
| 852 | ctx.set_source_rgba( |
| 853 | color.r as f64 / 255.0, |
| 854 | color.g as f64 / 255.0, |
| 855 | color.b as f64 / 255.0, |
| 856 | self.config.surface_alpha, |
| 857 | ); |
| 858 | |
| 859 | evaluator.set_var(z_var, Expr::Float(z)); |
| 860 | |
| 861 | // Evaluate f(x,y,z) - c on a 2D grid at this z |
| 862 | let mut values = vec![vec![0.0f64; grid_size + 1]; grid_size + 1]; |
| 863 | for i in 0..=grid_size { |
| 864 | let x = self.viewport.x_min + i as f64 * dx; |
| 865 | evaluator.set_var(x_var, Expr::Float(x)); |
| 866 | for j in 0..=grid_size { |
| 867 | let y = self.viewport.y_min + j as f64 * dy; |
| 868 | evaluator.set_var(y_var, Expr::Float(y)); |
| 869 | if let Ok(result) = evaluator.eval(expr) { |
| 870 | if let Ok(v) = expr_to_f64(&result) { |
| 871 | values[i][j] = if v.is_finite() { v - level } else { f64::NAN }; |
| 872 | } else { |
| 873 | values[i][j] = f64::NAN; |
| 874 | } |
| 875 | } else { |
| 876 | values[i][j] = f64::NAN; |
| 877 | } |
| 878 | } |
| 879 | } |
| 880 | |
| 881 | // Marching squares on this z-plane |
| 882 | for i in 0..grid_size { |
| 883 | for j in 0..grid_size { |
| 884 | let x0 = self.viewport.x_min + i as f64 * dx; |
| 885 | let y0 = self.viewport.y_min + j as f64 * dy; |
| 886 | let x1 = x0 + dx; |
| 887 | let y1 = y0 + dy; |
| 888 | |
| 889 | let v00 = values[i][j]; |
| 890 | let v10 = values[i + 1][j]; |
| 891 | let v01 = values[i][j + 1]; |
| 892 | let v11 = values[i + 1][j + 1]; |
| 893 | |
| 894 | if v00.is_nan() || v10.is_nan() || v01.is_nan() || v11.is_nan() { |
| 895 | continue; |
| 896 | } |
| 897 | |
| 898 | let s00 = v00 >= 0.0; |
| 899 | let s10 = v10 >= 0.0; |
| 900 | let s01 = v01 >= 0.0; |
| 901 | let s11 = v11 >= 0.0; |
| 902 | |
| 903 | let case = (s00 as u8) | ((s10 as u8) << 1) | ((s01 as u8) << 2) | ((s11 as u8) << 3); |
| 904 | |
| 905 | let interp = |va: f64, vb: f64| -> f64 { |
| 906 | if (va - vb).abs() < 1e-15 { 0.5 } else { va / (va - vb) } |
| 907 | }; |
| 908 | |
| 909 | let e_bottom = || { let t = interp(v00, v10); (x0 + t * dx, y0) }; |
| 910 | let e_top = || { let t = interp(v01, v11); (x0 + t * dx, y1) }; |
| 911 | let e_left = || { let t = interp(v00, v01); (x0, y0 + t * dy) }; |
| 912 | let e_right = || { let t = interp(v10, v11); (x1, y0 + t * dy) }; |
| 913 | |
| 914 | let draw_line = |p1: (f64, f64), p2: (f64, f64)| { |
| 915 | let (sx1, sy1) = self.project(p1.0, p1.1, z, width, height); |
| 916 | let (sx2, sy2) = self.project(p2.0, p2.1, z, width, height); |
| 917 | ctx.move_to(sx1, sy1); |
| 918 | ctx.line_to(sx2, sy2); |
| 919 | }; |
| 920 | |
| 921 | match case { |
| 922 | 0 | 15 => {} |
| 923 | 1 | 14 => draw_line(e_bottom(), e_left()), |
| 924 | 2 | 13 => draw_line(e_bottom(), e_right()), |
| 925 | 3 | 12 => draw_line(e_left(), e_right()), |
| 926 | 4 | 11 => draw_line(e_left(), e_top()), |
| 927 | 5 | 10 => { |
| 928 | draw_line(e_bottom(), e_left()); |
| 929 | draw_line(e_top(), e_right()); |
| 930 | } |
| 931 | 6 | 9 => draw_line(e_bottom(), e_top()), |
| 932 | 7 | 8 => draw_line(e_top(), e_right()), |
| 933 | _ => {} |
| 934 | } |
| 935 | } |
| 936 | } |
| 937 | let _ = ctx.stroke(); |
| 938 | } |
| 939 | } |
| 940 | |
| 941 | fn draw_coord_planes(&self, ctx: &Context, width: u32, height: u32) { |
| 942 | ctx.set_line_width(0.5); |
| 943 | ctx.set_source_rgba(0.5, 0.5, 0.6, 0.2); |
| 944 | |
| 945 | let step = 1.0; |
| 946 | let range = 5.0; |
| 947 | |
| 948 | // XY plane (z=0) |
| 949 | let mut x = -range; |
| 950 | while x <= range { |
| 951 | let (sx0, sy0) = self.project(x, -range, 0.0, width, height); |
| 952 | let (sx1, sy1) = self.project(x, range, 0.0, width, height); |
| 953 | ctx.move_to(sx0, sy0); |
| 954 | ctx.line_to(sx1, sy1); |
| 955 | x += step; |
| 956 | } |
| 957 | let mut y = -range; |
| 958 | while y <= range { |
| 959 | let (sx0, sy0) = self.project(-range, y, 0.0, width, height); |
| 960 | let (sx1, sy1) = self.project(range, y, 0.0, width, height); |
| 961 | ctx.move_to(sx0, sy0); |
| 962 | ctx.line_to(sx1, sy1); |
| 963 | y += step; |
| 964 | } |
| 965 | let _ = ctx.stroke(); |
| 966 | } |
| 967 | |
| 968 | /// Build quads from a grid of sampled points (shared by explicit, parametric, spherical, cylindrical) |
| 969 | fn build_quads( |
| 970 | &self, |
| 971 | points: &[Vec<Option<(f64, f64, f64)>>], |
| 972 | n: usize, |
| 973 | z_min: f64, |
| 974 | z_max: f64, |
| 975 | ) -> Vec<Quad> { |
| 976 | let mut quads = Vec::new(); |
| 977 | for i in 0..n { |
| 978 | for j in 0..n { |
| 979 | if let (Some(p00), Some(p10), Some(p11), Some(p01)) = ( |
| 980 | points[i][j], |
| 981 | points[i + 1][j], |
| 982 | points[i + 1][j + 1], |
| 983 | points[i][j + 1], |
| 984 | ) { |
| 985 | let avg_z = (p00.2 + p10.2 + p11.2 + p01.2) / 4.0; |
| 986 | let t = (avg_z - z_min) / (z_max - z_min); |
| 987 | let color = self.config.colormap.color(t); |
| 988 | |
| 989 | let cam_pos = self.camera.position(); |
| 990 | let cx = (p00.0 + p10.0 + p11.0 + p01.0) / 4.0; |
| 991 | let cy = (p00.1 + p10.1 + p11.1 + p01.1) / 4.0; |
| 992 | let cz = (p00.2 + p10.2 + p11.2 + p01.2) / 4.0; |
| 993 | let depth = (cx - cam_pos.0).powi(2) |
| 994 | + (cy - cam_pos.1).powi(2) |
| 995 | + (cz - cam_pos.2).powi(2); |
| 996 | |
| 997 | quads.push(Quad { |
| 998 | corners: [p00, p10, p11, p01], |
| 999 | color, |
| 1000 | depth, |
| 1001 | }); |
| 1002 | } |
| 1003 | } |
| 1004 | } |
| 1005 | quads.sort_by(|a, b| { |
| 1006 | b.depth.partial_cmp(&a.depth).unwrap_or(std::cmp::Ordering::Equal) |
| 1007 | }); |
| 1008 | quads |
| 1009 | } |
| 1010 | |
| 1011 | /// Draw sorted quads with the current render mode and alpha |
| 1012 | fn draw_quads(&self, ctx: &Context, quads: &[Quad], width: u32, height: u32) { |
| 1013 | let alpha = self.config.surface_alpha; |
| 1014 | for quad in quads { |
| 1015 | let corners: Vec<(f64, f64)> = quad |
| 1016 | .corners |
| 1017 | .iter() |
| 1018 | .map(|p| self.project(p.0, p.1, p.2, width, height)) |
| 1019 | .collect(); |
| 1020 | |
| 1021 | if self.config.render_mode != RenderMode::Wireframe { |
| 1022 | ctx.set_source_rgba( |
| 1023 | quad.color.r as f64 / 255.0, |
| 1024 | quad.color.g as f64 / 255.0, |
| 1025 | quad.color.b as f64 / 255.0, |
| 1026 | alpha, |
| 1027 | ); |
| 1028 | ctx.move_to(corners[0].0, corners[0].1); |
| 1029 | for c in &corners[1..] { |
| 1030 | ctx.line_to(c.0, c.1); |
| 1031 | } |
| 1032 | ctx.close_path(); |
| 1033 | let _ = ctx.fill(); |
| 1034 | } |
| 1035 | |
| 1036 | if self.config.render_mode != RenderMode::Filled { |
| 1037 | set_color(ctx, self.config.wireframe_color); |
| 1038 | ctx.set_line_width(0.5); |
| 1039 | ctx.move_to(corners[0].0, corners[0].1); |
| 1040 | for c in &corners[1..] { |
| 1041 | ctx.line_to(c.0, c.1); |
| 1042 | } |
| 1043 | ctx.close_path(); |
| 1044 | let _ = ctx.stroke(); |
| 1045 | } |
| 1046 | } |
| 1047 | } |
| 1048 | } |
| 1049 | |
| 1050 | /// A quad face for depth sorting |
| 1051 | struct Quad { |
| 1052 | corners: [(f64, f64, f64); 4], |
| 1053 | color: Color, |
| 1054 | depth: f64, |
| 1055 | } |
| 1056 | |
| 1057 | /// Set Cairo source color |
| 1058 | fn set_color(ctx: &Context, color: Color) { |
| 1059 | ctx.set_source_rgba( |
| 1060 | color.r as f64 / 255.0, |
| 1061 | color.g as f64 / 255.0, |
| 1062 | color.b as f64 / 255.0, |
| 1063 | color.a as f64 / 255.0, |
| 1064 | ); |
| 1065 | } |
| 1066 | |
| 1067 | /// Convert Expr to f64 |
| 1068 | fn expr_to_f64(expr: &Expr) -> Result<f64, ()> { |
| 1069 | match expr { |
| 1070 | Expr::Integer(n) => Ok(*n as f64), |
| 1071 | Expr::Float(x) => Ok(*x), |
| 1072 | Expr::Rational(r) => Ok(r.to_f64()), |
| 1073 | _ => Err(()), |
| 1074 | } |
| 1075 | } |
| 1076 | |
| 1077 | // Colormap implementations |
| 1078 | |
| 1079 | fn viridis(t: f64) -> Color { |
| 1080 | // Approximation of viridis colormap |
| 1081 | let r = (0.267 + t * (0.329 + t * (1.421 + t * (-1.685 + t * 0.668)))).clamp(0.0, 1.0); |
| 1082 | let g = (0.004 + t * (1.260 + t * (-0.569 + t * 0.305))).clamp(0.0, 1.0); |
| 1083 | let b = (0.329 + t * (1.440 + t * (-2.814 + t * (2.768 - t * 0.723)))).clamp(0.0, 1.0); |
| 1084 | Color { |
| 1085 | r: (r * 255.0) as u8, |
| 1086 | g: (g * 255.0) as u8, |
| 1087 | b: (b * 255.0) as u8, |
| 1088 | a: 255, |
| 1089 | } |
| 1090 | } |
| 1091 | |
| 1092 | fn plasma(t: f64) -> Color { |
| 1093 | // Approximation of plasma colormap |
| 1094 | let r = (0.050 + t * (2.735 + t * (-2.811 + t * 0.826))).clamp(0.0, 1.0); |
| 1095 | let g = (0.029 + t * (-0.278 + t * (2.149 + t * (-1.100)))).clamp(0.0, 1.0); |
| 1096 | let b = (0.533 + t * (0.667 + t * (-2.519 + t * 1.319))).clamp(0.0, 1.0); |
| 1097 | Color { |
| 1098 | r: (r * 255.0) as u8, |
| 1099 | g: (g * 255.0) as u8, |
| 1100 | b: (b * 255.0) as u8, |
| 1101 | a: 255, |
| 1102 | } |
| 1103 | } |
| 1104 | |
| 1105 | fn coolwarm(t: f64) -> Color { |
| 1106 | // Blue (cool) to red (warm) |
| 1107 | let r = if t < 0.5 { 0.2 + t * 1.6 } else { 1.0 }; |
| 1108 | let g = if t < 0.5 { |
| 1109 | 0.2 + t * 1.2 |
| 1110 | } else { |
| 1111 | 0.8 - (t - 0.5) * 1.6 |
| 1112 | }; |
| 1113 | let b = if t < 0.5 { 1.0 } else { 1.0 - (t - 0.5) * 1.6 }; |
| 1114 | Color { |
| 1115 | r: (r.clamp(0.0, 1.0) * 255.0) as u8, |
| 1116 | g: (g.clamp(0.0, 1.0) * 255.0) as u8, |
| 1117 | b: (b.clamp(0.0, 1.0) * 255.0) as u8, |
| 1118 | a: 255, |
| 1119 | } |
| 1120 | } |
| 1121 | |
| 1122 | #[cfg(test)] |
| 1123 | mod tests { |
| 1124 | use super::*; |
| 1125 | |
| 1126 | #[test] |
| 1127 | fn test_camera_default() { |
| 1128 | let cam = Camera3D::default(); |
| 1129 | assert!((cam.azimuth - 45.0_f64.to_radians()).abs() < 0.01); |
| 1130 | assert!((cam.elevation - 30.0_f64.to_radians()).abs() < 0.01); |
| 1131 | } |
| 1132 | |
| 1133 | #[test] |
| 1134 | fn test_camera_rotate() { |
| 1135 | let mut cam = Camera3D::default(); |
| 1136 | cam.rotate(0.1, 0.1); |
| 1137 | assert!(cam.azimuth > 45.0_f64.to_radians()); |
| 1138 | assert!(cam.elevation > 30.0_f64.to_radians()); |
| 1139 | } |
| 1140 | |
| 1141 | #[test] |
| 1142 | fn test_colormap_bounds() { |
| 1143 | let cm = Colormap::Viridis; |
| 1144 | let c0 = cm.color(0.0); |
| 1145 | let c1 = cm.color(1.0); |
| 1146 | assert!(c0.r < 100); // Dark at 0 |
| 1147 | assert!(c1.g > 200); // Yellowish at 1 |
| 1148 | } |
| 1149 | } |
| 1150 |