@@ -370,15 +370,85 @@ impl MonitorView { |
| 370 | } | 370 | } |
| 371 | | 371 | |
| 372 | /// Apply snapping to a monitor after drag ends. | 372 | /// Apply snapping to a monitor after drag ends. |
| 373 | - /// Ensures no gaps - monitors must always be adjacent to at least one other. | 373 | + /// Snaps edges to nearby edges while preserving the user's intended position. |
| 374 | fn apply_snap(&mut self, dragged_idx: usize) { | 374 | fn apply_snap(&mut self, dragged_idx: usize) { |
| 375 | if self.monitors.len() < 2 { | 375 | if self.monitors.len() < 2 { |
| 376 | return; | 376 | return; |
| 377 | } | 377 | } |
| 378 | | 378 | |
| 379 | - // Always snap to nearest to ensure adjacency, using directional awareness | 379 | + let mut dragged = self.monitors[dragged_idx].scaled_rect; |
| 380 | - let dragged = self.monitors[dragged_idx].scaled_rect; | 380 | + let dragged_right = dragged.x + dragged.width as i32; |
| 381 | - self.snap_to_nearest(dragged_idx, dragged); | 381 | + let dragged_bottom = dragged.y + dragged.height as i32; |
| | 382 | + |
| | 383 | + // Find best edge snaps independently for each axis |
| | 384 | + let mut best_x_snap: Option<(i32, i32)> = None; // (new_x, distance) |
| | 385 | + let mut best_y_snap: Option<(i32, i32)> = None; // (new_y, distance) |
| | 386 | + |
| | 387 | + for (i, other) in self.monitors.iter().enumerate() { |
| | 388 | + if i == dragged_idx { |
| | 389 | + continue; |
| | 390 | + } |
| | 391 | + |
| | 392 | + let other_rect = other.scaled_rect; |
| | 393 | + let other_right = other_rect.x + other_rect.width as i32; |
| | 394 | + let other_bottom = other_rect.y + other_rect.height as i32; |
| | 395 | + |
| | 396 | + // X-axis edge snaps (for adjacency - touching edges) |
| | 397 | + let x_snaps = [ |
| | 398 | + // Dragged left edge to other right edge (place right of other) |
| | 399 | + (other_right, (dragged.x - other_right).abs()), |
| | 400 | + // Dragged right edge to other left edge (place left of other) |
| | 401 | + (other_rect.x - dragged.width as i32, (dragged_right - other_rect.x).abs()), |
| | 402 | + // Dragged left edge to other left edge (align left edges) |
| | 403 | + (other_rect.x, (dragged.x - other_rect.x).abs()), |
| | 404 | + // Dragged right edge to other right edge (align right edges) |
| | 405 | + (other_right - dragged.width as i32, (dragged_right - other_right).abs()), |
| | 406 | + ]; |
| | 407 | + |
| | 408 | + for (new_x, dist) in x_snaps { |
| | 409 | + if dist < SNAP_THRESHOLD { |
| | 410 | + if best_x_snap.map_or(true, |(_, best_dist)| dist < best_dist) { |
| | 411 | + best_x_snap = Some((new_x, dist)); |
| | 412 | + } |
| | 413 | + } |
| | 414 | + } |
| | 415 | + |
| | 416 | + // Y-axis edge snaps |
| | 417 | + let y_snaps = [ |
| | 418 | + // Dragged top edge to other bottom edge (place below other) |
| | 419 | + (other_bottom, (dragged.y - other_bottom).abs()), |
| | 420 | + // Dragged bottom edge to other top edge (place above other) |
| | 421 | + (other_rect.y - dragged.height as i32, (dragged_bottom - other_rect.y).abs()), |
| | 422 | + // Dragged top edge to other top edge (align top edges) |
| | 423 | + (other_rect.y, (dragged.y - other_rect.y).abs()), |
| | 424 | + // Dragged bottom edge to other bottom edge (align bottom edges) |
| | 425 | + (other_bottom - dragged.height as i32, (dragged_bottom - other_bottom).abs()), |
| | 426 | + ]; |
| | 427 | + |
| | 428 | + for (new_y, dist) in y_snaps { |
| | 429 | + if dist < SNAP_THRESHOLD { |
| | 430 | + if best_y_snap.map_or(true, |(_, best_dist)| dist < best_dist) { |
| | 431 | + best_y_snap = Some((new_y, dist)); |
| | 432 | + } |
| | 433 | + } |
| | 434 | + } |
| | 435 | + } |
| | 436 | + |
| | 437 | + // Apply snaps |
| | 438 | + if let Some((new_x, _)) = best_x_snap { |
| | 439 | + dragged.x = new_x; |
| | 440 | + } |
| | 441 | + if let Some((new_y, _)) = best_y_snap { |
| | 442 | + dragged.y = new_y; |
| | 443 | + } |
| | 444 | + |
| | 445 | + // Check for overlap and resolve if needed |
| | 446 | + if self.would_overlap(dragged, dragged_idx) { |
| | 447 | + // Revert to original position if we'd overlap |
| | 448 | + return; |
| | 449 | + } |
| | 450 | + |
| | 451 | + self.monitors[dragged_idx].scaled_rect = dragged; |
| 382 | } | 452 | } |
| 383 | | 453 | |
| 384 | /// Check if a rect overlaps with any monitor except the specified one. | 454 | /// Check if a rect overlaps with any monitor except the specified one. |
@@ -404,84 +474,6 @@ impl MonitorView { |
| 404 | a.x < b_right && a_right > b.x && a.y < b_bottom && a_bottom > b.y | 474 | a.x < b_right && a_right > b.x && a.y < b_bottom && a_bottom > b.y |
| 405 | } | 475 | } |
| 406 | | 476 | |
| 407 | - /// Snap a monitor to be adjacent to the nearest other monitor. | | |
| 408 | - /// Uses directional awareness - snaps to the side the monitor was dropped on. | | |
| 409 | - /// Ensures no overlaps with other monitors. | | |
| 410 | - fn snap_to_nearest(&mut self, dragged_idx: usize, dragged: Rect) { | | |
| 411 | - let dragged_center_x = dragged.x + dragged.width as i32 / 2; | | |
| 412 | - let dragged_center_y = dragged.y + dragged.height as i32 / 2; | | |
| 413 | - | | |
| 414 | - let mut best_snap: Option<(i32, i32, i32)> = None; // (new_x, new_y, distance) | | |
| 415 | - | | |
| 416 | - for (i, other) in self.monitors.iter().enumerate() { | | |
| 417 | - if i == dragged_idx { | | |
| 418 | - continue; | | |
| 419 | - } | | |
| 420 | - | | |
| 421 | - let other_rect = other.scaled_rect; | | |
| 422 | - let other_center_x = other_rect.x + other_rect.width as i32 / 2; | | |
| 423 | - let other_center_y = other_rect.y + other_rect.height as i32 / 2; | | |
| 424 | - | | |
| 425 | - // Determine which side of the other monitor we're on | | |
| 426 | - let dx = dragged_center_x - other_center_x; | | |
| 427 | - let dy = dragged_center_y - other_center_y; | | |
| 428 | - | | |
| 429 | - // Try all 4 sides and pick the best non-overlapping position | | |
| 430 | - let candidates = [ | | |
| 431 | - // Right of other | | |
| 432 | - (other_rect.x + other_rect.width as i32, other_rect.y), | | |
| 433 | - // Left of other | | |
| 434 | - (other_rect.x - dragged.width as i32, other_rect.y), | | |
| 435 | - // Below other | | |
| 436 | - (other_rect.x, other_rect.y + other_rect.height as i32), | | |
| 437 | - // Above other | | |
| 438 | - (other_rect.x, other_rect.y - dragged.height as i32), | | |
| 439 | - ]; | | |
| 440 | - | | |
| 441 | - // Score each candidate based on direction preference | | |
| 442 | - for (new_x, new_y) in candidates { | | |
| 443 | - let candidate_rect = Rect::new(new_x, new_y, dragged.width, dragged.height); | | |
| 444 | - | | |
| 445 | - // Skip if this position would overlap with another monitor | | |
| 446 | - if self.would_overlap(candidate_rect, dragged_idx) { | | |
| 447 | - continue; | | |
| 448 | - } | | |
| 449 | - | | |
| 450 | - // Calculate distance with direction weighting | | |
| 451 | - let new_center_x = new_x + dragged.width as i32 / 2; | | |
| 452 | - let new_center_y = new_y + dragged.height as i32 / 2; | | |
| 453 | - | | |
| 454 | - // Base distance | | |
| 455 | - let mut dist = (dragged_center_x - new_center_x).abs() | | |
| 456 | - + (dragged_center_y - new_center_y).abs(); | | |
| 457 | - | | |
| 458 | - // Penalize positions that don't match the drag direction | | |
| 459 | - let snap_dx = new_center_x - other_center_x; | | |
| 460 | - let snap_dy = new_center_y - other_center_y; | | |
| 461 | - | | |
| 462 | - // If we're dragging more horizontally, prefer horizontal snaps | | |
| 463 | - if dx.abs() > dy.abs() { | | |
| 464 | - if (dx > 0) != (snap_dx > 0) { | | |
| 465 | - dist += 1000; // Penalize wrong horizontal direction | | |
| 466 | - } | | |
| 467 | - } else { | | |
| 468 | - if (dy > 0) != (snap_dy > 0) { | | |
| 469 | - dist += 1000; // Penalize wrong vertical direction | | |
| 470 | - } | | |
| 471 | - } | | |
| 472 | - | | |
| 473 | - if best_snap.map_or(true, |(_, _, best_dist)| dist < best_dist) { | | |
| 474 | - best_snap = Some((new_x, new_y, dist)); | | |
| 475 | - } | | |
| 476 | - } | | |
| 477 | - } | | |
| 478 | - | | |
| 479 | - if let Some((new_x, new_y, _)) = best_snap { | | |
| 480 | - self.monitors[dragged_idx].scaled_rect.x = new_x; | | |
| 481 | - self.monitors[dragged_idx].scaled_rect.y = new_y; | | |
| 482 | - } | | |
| 483 | - } | | |
| 484 | - | | |
| 485 | /// Render the monitor view. | 477 | /// Render the monitor view. |
| 486 | pub fn render(&self, renderer: &mut Renderer, theme: &Theme) -> anyhow::Result<()> { | 478 | pub fn render(&self, renderer: &mut Renderer, theme: &Theme) -> anyhow::Result<()> { |
| 487 | // Background | 479 | // Background |
@@ -645,11 +637,15 @@ impl MonitorView { |
| 645 | } | 637 | } |
| 646 | | 638 | |
| 647 | /// Check if layout has been modified. | 639 | /// Check if layout has been modified. |
| 648 | - #[allow(dead_code)] // Used in Sprint 3 for RandR application | | |
| 649 | pub fn is_dirty(&self) -> bool { | 640 | pub fn is_dirty(&self) -> bool { |
| 650 | self.dirty | 641 | self.dirty |
| 651 | } | 642 | } |
| 652 | | 643 | |
| | 644 | + /// Clear the dirty flag (after save). |
| | 645 | + pub fn clear_dirty(&mut self) { |
| | 646 | + self.dirty = false; |
| | 647 | + } |
| | 648 | + |
| 653 | /// Get primary monitor name. | 649 | /// Get primary monitor name. |
| 654 | #[allow(dead_code)] // Used in Sprint 3 for RandR application | 650 | #[allow(dead_code)] // Used in Sprint 3 for RandR application |
| 655 | pub fn primary_name(&self) -> Option<&str> { | 651 | pub fn primary_name(&self) -> Option<&str> { |