| 1 | //! State manager module |
| 2 | //! |
| 3 | //! Single source of truth for all runtime state. |
| 4 | |
| 5 | use std::net::SocketAddr; |
| 6 | use std::sync::atomic::{AtomicBool, Ordering}; |
| 7 | |
| 8 | use tokio::sync::RwLock; |
| 9 | |
| 10 | use hyprkvm_common::Direction; |
| 11 | |
| 12 | use crate::config::Config; |
| 13 | use crate::hyprland::ipc::HyprlandClient; |
| 14 | use crate::hyprland::layout::MonitorLayout; |
| 15 | use crate::input::EdgeEvent; |
| 16 | |
| 17 | /// The current control state |
| 18 | #[derive(Debug, Clone, PartialEq, Eq)] |
| 19 | pub enum ControlState { |
| 20 | /// This machine has keyboard/mouse control |
| 21 | Local, |
| 22 | /// Control transferred to another machine |
| 23 | Remote { machine: String }, |
| 24 | } |
| 25 | |
| 26 | /// What triggered an edge detection |
| 27 | #[derive(Debug, Clone)] |
| 28 | pub enum EdgeTrigger { |
| 29 | /// Mouse moved to screen edge |
| 30 | Mouse { |
| 31 | direction: Direction, |
| 32 | position: (i32, i32), |
| 33 | }, |
| 34 | /// Keyboard navigation at workspace boundary |
| 35 | Keyboard { direction: Direction }, |
| 36 | } |
| 37 | |
| 38 | /// Information about a neighbor machine |
| 39 | #[derive(Debug, Clone)] |
| 40 | pub struct NeighborInfo { |
| 41 | pub name: String, |
| 42 | pub address: SocketAddr, |
| 43 | pub direction: Direction, |
| 44 | } |
| 45 | |
| 46 | /// Unified state manager for the daemon |
| 47 | pub struct StateManager { |
| 48 | /// Hyprland client for queries |
| 49 | hyprland: HyprlandClient, |
| 50 | /// Current monitor layout |
| 51 | layout: RwLock<MonitorLayout>, |
| 52 | /// Daemon configuration |
| 53 | config: Config, |
| 54 | /// Whether we have local control |
| 55 | has_local_control: AtomicBool, |
| 56 | /// Current remote machine (if control is remote) |
| 57 | current_remote: RwLock<Option<String>>, |
| 58 | } |
| 59 | |
| 60 | impl StateManager { |
| 61 | /// Create a new state manager |
| 62 | pub async fn new(config: Config, hyprland: HyprlandClient) -> Result<Self, StateError> { |
| 63 | // Get initial monitor layout |
| 64 | let monitors = hyprland |
| 65 | .monitors() |
| 66 | .await |
| 67 | .map_err(|e| StateError::Hyprland(e.to_string()))?; |
| 68 | |
| 69 | let layout = MonitorLayout::from_monitors(&monitors); |
| 70 | |
| 71 | tracing::info!( |
| 72 | "Initialized state manager with {} monitors", |
| 73 | monitors.len() |
| 74 | ); |
| 75 | |
| 76 | Ok(Self { |
| 77 | hyprland, |
| 78 | layout: RwLock::new(layout), |
| 79 | config, |
| 80 | has_local_control: AtomicBool::new(true), |
| 81 | current_remote: RwLock::new(None), |
| 82 | }) |
| 83 | } |
| 84 | |
| 85 | /// Get current control state |
| 86 | pub async fn control_state(&self) -> ControlState { |
| 87 | if self.has_local_control.load(Ordering::Relaxed) { |
| 88 | ControlState::Local |
| 89 | } else { |
| 90 | let remote = self.current_remote.read().await; |
| 91 | match remote.as_ref() { |
| 92 | Some(name) => ControlState::Remote { |
| 93 | machine: name.clone(), |
| 94 | }, |
| 95 | None => ControlState::Local, |
| 96 | } |
| 97 | } |
| 98 | } |
| 99 | |
| 100 | /// Check if an edge trigger should cause a network switch |
| 101 | pub async fn should_network_switch(&self, trigger: &EdgeTrigger) -> Option<NeighborInfo> { |
| 102 | let direction = match trigger { |
| 103 | EdgeTrigger::Mouse { direction, .. } => direction, |
| 104 | EdgeTrigger::Keyboard { direction } => direction, |
| 105 | }; |
| 106 | |
| 107 | // Check if we have a neighbor in this direction |
| 108 | self.get_neighbor(*direction).await |
| 109 | } |
| 110 | |
| 111 | /// Get neighbor machine in the given direction |
| 112 | pub async fn get_neighbor(&self, direction: Direction) -> Option<NeighborInfo> { |
| 113 | let layout = self.layout.read().await; |
| 114 | |
| 115 | // First check if we're at the edge of our local monitors |
| 116 | if !layout.is_at_edge(direction) { |
| 117 | tracing::debug!( |
| 118 | "Not at local edge for direction {:?}, no network switch", |
| 119 | direction |
| 120 | ); |
| 121 | return None; |
| 122 | } |
| 123 | |
| 124 | // Check if we have a configured neighbor in this direction |
| 125 | self.config |
| 126 | .machines |
| 127 | .neighbors |
| 128 | .iter() |
| 129 | .find(|n| n.direction == direction) |
| 130 | .map(|n| NeighborInfo { |
| 131 | name: n.name.clone(), |
| 132 | address: n.address, |
| 133 | direction: n.direction, |
| 134 | }) |
| 135 | } |
| 136 | |
| 137 | /// Set control as transferred to a remote machine |
| 138 | pub async fn set_control_remote(&self, machine: &str) { |
| 139 | tracing::info!("Control transferred to: {}", machine); |
| 140 | self.has_local_control.store(false, Ordering::Relaxed); |
| 141 | let mut remote = self.current_remote.write().await; |
| 142 | *remote = Some(machine.to_string()); |
| 143 | } |
| 144 | |
| 145 | /// Set control as returned to local |
| 146 | pub async fn set_control_local(&self) { |
| 147 | tracing::info!("Control returned to local"); |
| 148 | self.has_local_control.store(true, Ordering::Relaxed); |
| 149 | let mut remote = self.current_remote.write().await; |
| 150 | *remote = None; |
| 151 | } |
| 152 | |
| 153 | /// Refresh monitor layout from Hyprland |
| 154 | pub async fn refresh_layout(&self) -> Result<(), StateError> { |
| 155 | let monitors = self |
| 156 | .hyprland |
| 157 | .monitors() |
| 158 | .await |
| 159 | .map_err(|e| StateError::Hyprland(e.to_string()))?; |
| 160 | |
| 161 | let new_layout = MonitorLayout::from_monitors(&monitors); |
| 162 | |
| 163 | let mut layout = self.layout.write().await; |
| 164 | *layout = new_layout; |
| 165 | |
| 166 | tracing::debug!("Refreshed monitor layout: {} monitors", monitors.len()); |
| 167 | Ok(()) |
| 168 | } |
| 169 | |
| 170 | /// Get a read lock on the current layout |
| 171 | pub async fn layout(&self) -> tokio::sync::RwLockReadGuard<'_, MonitorLayout> { |
| 172 | self.layout.read().await |
| 173 | } |
| 174 | |
| 175 | /// Get the configured edges that have network neighbors |
| 176 | pub fn network_edge_directions(&self) -> Vec<Direction> { |
| 177 | self.config |
| 178 | .machines |
| 179 | .neighbors |
| 180 | .iter() |
| 181 | .map(|n| n.direction) |
| 182 | .collect() |
| 183 | } |
| 184 | |
| 185 | /// Process an edge event and determine if action needed |
| 186 | pub async fn process_edge_event(&self, event: EdgeEvent) -> Option<NeighborInfo> { |
| 187 | let trigger = EdgeTrigger::Mouse { |
| 188 | direction: event.direction, |
| 189 | position: event.position, |
| 190 | }; |
| 191 | |
| 192 | if let Some(neighbor) = self.should_network_switch(&trigger).await { |
| 193 | tracing::info!( |
| 194 | "Edge event {:?} should switch to {}", |
| 195 | event.direction, |
| 196 | neighbor.name |
| 197 | ); |
| 198 | Some(neighbor) |
| 199 | } else { |
| 200 | tracing::debug!( |
| 201 | "Edge event {:?} has no network neighbor", |
| 202 | event.direction |
| 203 | ); |
| 204 | None |
| 205 | } |
| 206 | } |
| 207 | |
| 208 | /// Process a keyboard move and determine if action needed |
| 209 | pub async fn process_keyboard_move(&self, direction: Direction) -> Option<NeighborInfo> { |
| 210 | let trigger = EdgeTrigger::Keyboard { direction }; |
| 211 | |
| 212 | if let Some(neighbor) = self.should_network_switch(&trigger).await { |
| 213 | tracing::info!( |
| 214 | "Keyboard move {:?} should switch to {}", |
| 215 | direction, |
| 216 | neighbor.name |
| 217 | ); |
| 218 | Some(neighbor) |
| 219 | } else { |
| 220 | tracing::debug!("Keyboard move {:?} has no network neighbor", direction); |
| 221 | None |
| 222 | } |
| 223 | } |
| 224 | |
| 225 | /// Get machine name |
| 226 | pub fn machine_name(&self) -> &str { |
| 227 | &self.config.machines.self_name |
| 228 | } |
| 229 | |
| 230 | /// Get the config reference |
| 231 | pub fn config(&self) -> &Config { |
| 232 | &self.config |
| 233 | } |
| 234 | } |
| 235 | |
| 236 | #[derive(Debug, thiserror::Error)] |
| 237 | pub enum StateError { |
| 238 | #[error("Hyprland error: {0}")] |
| 239 | Hyprland(String), |
| 240 | |
| 241 | #[error("Configuration error: {0}")] |
| 242 | Config(String), |
| 243 | } |
| 244 |