Python · 3803 bytes Raw Blame History
1 #!/usr/bin/env python3
2 import argparse
3 import logging
4 import sys
5 import signal
6 import gi
7 import json
8 gi.require_version('Playerctl', '2.0')
9 from gi.repository import Playerctl, GLib
10
11 logger = logging.getLogger(__name__)
12
13
14 def write_output(text, player):
15 logger.info('Writing output')
16
17 output = {'text': text,
18 'class': 'custom-' + player.props.player_name,
19 'alt': player.props.player_name}
20
21 sys.stdout.write(json.dumps(output) + '\n')
22 sys.stdout.flush()
23
24
25 def on_play(player, status, manager):
26 logger.info('Received new playback status')
27 on_metadata(player, player.props.metadata, manager)
28
29
30 def on_metadata(player, metadata, manager):
31 logger.info('Received new metadata')
32 track_info = ''
33
34 if player.props.player_name == 'spotify' and \
35 'mpris:trackid' in metadata.keys() and \
36 ':ad:' in player.props.metadata['mpris:trackid']:
37 track_info = 'AD PLAYING'
38 elif player.get_artist() != '' and player.get_title() != '':
39 track_info = '{artist} - {title}'.format(artist=player.get_artist(),
40 title=player.get_title())
41 else:
42 track_info = player.get_title()
43
44 if player.props.status != 'Playing' and track_info:
45 track_info = ' ' + track_info
46 write_output(track_info, player)
47
48
49 def on_player_appeared(manager, player, selected_player=None):
50 if player is not None and (selected_player is None or player.name == selected_player):
51 init_player(manager, player)
52 else:
53 logger.debug("New player appeared, but it's not the selected player, skipping")
54
55
56 def on_player_vanished(manager, player):
57 logger.info('Player has vanished')
58 sys.stdout.write('\n')
59 sys.stdout.flush()
60
61
62 def init_player(manager, name):
63 logger.debug('Initialize player: {player}'.format(player=name.name))
64 player = Playerctl.Player.new_from_name(name)
65 player.connect('playback-status', on_play, manager)
66 player.connect('metadata', on_metadata, manager)
67 manager.manage_player(player)
68 on_metadata(player, player.props.metadata, manager)
69
70
71 def signal_handler(sig, frame):
72 logger.debug('Received signal to stop, exiting')
73 sys.stdout.write('\n')
74 sys.stdout.flush()
75 # loop.quit()
76 sys.exit(0)
77
78
79 def parse_arguments():
80 parser = argparse.ArgumentParser()
81
82 # Increase verbosity with every occurance of -v
83 parser.add_argument('-v', '--verbose', action='count', default=0)
84
85 # Define for which player we're listening
86 parser.add_argument('--player')
87
88 return parser.parse_args()
89
90
91 def main():
92 arguments = parse_arguments()
93
94 # Initialize logging
95 logging.basicConfig(stream=sys.stderr, level=logging.DEBUG,
96 format='%(name)s %(levelname)s %(message)s')
97
98 # Logging is set by default to WARN and higher.
99 # With every occurrence of -v it's lowered by one
100 logger.setLevel(max((3 - arguments.verbose) * 10, 0))
101
102 # Log the sent command line arguments
103 logger.debug('Arguments received {}'.format(vars(arguments)))
104
105 manager = Playerctl.PlayerManager()
106 loop = GLib.MainLoop()
107
108 manager.connect('name-appeared', lambda *args: on_player_appeared(*args, arguments.player))
109 manager.connect('player-vanished', on_player_vanished)
110
111 signal.signal(signal.SIGINT, signal_handler)
112 signal.signal(signal.SIGTERM, signal_handler)
113
114 for player in manager.props.player_names:
115 if arguments.player is not None and arguments.player != player.name:
116 logger.debug('{player} is not the filtered player, skipping it'
117 .format(player=player.name)
118 )
119 continue
120
121 init_player(manager, player)
122
123 loop.run()
124
125
126 if __name__ == '__main__':
127 main()