| 1 | # apps/trees/views.py |
| 2 | from django.http import HttpResponse |
| 3 | from rest_framework import viewsets, status |
| 4 | from rest_framework.decorators import action |
| 5 | from rest_framework.response import Response |
| 6 | from django.utils import timezone |
| 7 | from datetime import timedelta |
| 8 | from .models import FileSystemTree, DirectoryNode, GameSession |
| 9 | from .serializers import ( |
| 10 | FileSystemTreeSerializer, DirectoryNodeSerializer, |
| 11 | GameSessionSerializer, GameCommandSerializer |
| 12 | ) |
| 13 | |
| 14 | |
| 15 | class FileSystemTreeViewSet(viewsets.ModelViewSet): |
| 16 | """ViewSet for filesystem trees""" |
| 17 | queryset = FileSystemTree.objects.all() |
| 18 | serializer_class = FileSystemTreeSerializer |
| 19 | |
| 20 | @action(detail=False, methods=['get']) |
| 21 | def fhs_reference(self, request): |
| 22 | """Get FHS directory reference""" |
| 23 | fhs_dirs = [ |
| 24 | {"path": "/bin", "name": "bin", "desc": "Essential command binaries"}, |
| 25 | {"path": "/boot", "name": "boot", "desc": "Static files of the boot loader"}, |
| 26 | {"path": "/dev", "name": "dev", "desc": "Device files"}, |
| 27 | {"path": "/etc", "name": "etc", "desc": "Host-specific system configuration"}, |
| 28 | {"path": "/home", "name": "home", "desc": "User home directories"}, |
| 29 | {"path": "/lib", "name": "lib", "desc": "Essential shared libraries and kernel modules"}, |
| 30 | {"path": "/media", "name": "media", "desc": "Mount points for removable media"}, |
| 31 | {"path": "/mnt", "name": "mnt", "desc": "Mount point for temporarily mounted filesystems"}, |
| 32 | {"path": "/opt", "name": "opt", "desc": "Add-on application software packages"}, |
| 33 | {"path": "/proc", "name": "proc", "desc": "Virtual filesystem for process information"}, |
| 34 | {"path": "/root", "name": "root", "desc": "Home directory for the root user"}, |
| 35 | {"path": "/run", "name": "run", "desc": "Data relevant to running processes"}, |
| 36 | {"path": "/sbin", "name": "sbin", "desc": "Essential system binaries"}, |
| 37 | {"path": "/srv", "name": "srv", "desc": "Data for services provided by this system"}, |
| 38 | {"path": "/sys", "name": "sys", "desc": "Virtual filesystem for system information"}, |
| 39 | {"path": "/tmp", "name": "tmp", "desc": "Temporary files"}, |
| 40 | {"path": "/usr", "name": "usr", "desc": "Secondary hierarchy"}, |
| 41 | {"path": "/var", "name": "var", "desc": "Variable data"}, |
| 42 | ] |
| 43 | return Response({"directories": fhs_dirs}) |
| 44 | |
| 45 | @action(detail=False, methods=['post']) |
| 46 | def create_game(self, request): |
| 47 | """Create a new game with a generated filesystem tree""" |
| 48 | tree_name = request.data.get('name', 'FHS Game Tree') |
| 49 | max_depth = request.data.get('max_depth', 5) |
| 50 | dirs_per_level = request.data.get('dirs_per_level', 3) |
| 51 | |
| 52 | # Create and generate tree |
| 53 | tree = FileSystemTree.objects.create(name=tree_name) |
| 54 | tree.generate_tree(max_depth=max_depth, directories_per_level=dirs_per_level) |
| 55 | |
| 56 | # Create game session |
| 57 | player_name = request.data.get('player_name', 'Anonymous') |
| 58 | session = GameSession.objects.create( |
| 59 | tree=tree, |
| 60 | player_name=player_name |
| 61 | ) |
| 62 | |
| 63 | serializer = self.get_serializer(tree) |
| 64 | return Response({ |
| 65 | 'tree': serializer.data, |
| 66 | 'session_id': session.id, |
| 67 | 'mole_hint': f"The mole is hiding somewhere in the filesystem!", |
| 68 | 'home_directory': tree.home_directory |
| 69 | }, status=status.HTTP_201_CREATED) |
| 70 | |
| 71 | @action(detail=True, methods=['get']) |
| 72 | def current_directory(self, request, pk=None): |
| 73 | """Get current directory contents and player location""" |
| 74 | tree = self.get_object() |
| 75 | |
| 76 | try: |
| 77 | current_dir = DirectoryNode.objects.get( |
| 78 | tree=tree, |
| 79 | path=tree.player_location |
| 80 | ) |
| 81 | contents = current_dir.get_contents() |
| 82 | |
| 83 | return Response({ |
| 84 | 'path': tree.player_location, |
| 85 | 'contents': DirectoryNodeSerializer(contents, many=True).data, |
| 86 | 'parent': current_dir.parent.path if current_dir.parent else None |
| 87 | }) |
| 88 | except DirectoryNode.DoesNotExist: |
| 89 | return Response( |
| 90 | {'error': 'Current directory not found'}, |
| 91 | status=status.HTTP_404_NOT_FOUND |
| 92 | ) |
| 93 | |
| 94 | @action(detail=True, methods=['post']) |
| 95 | def execute_command(self, request, pk=None): |
| 96 | """Execute a shell command in the game""" |
| 97 | tree = self.get_object() |
| 98 | command = request.data.get('command', '').strip() |
| 99 | session_id = request.data.get('session_id') |
| 100 | |
| 101 | if not command: |
| 102 | return Response( |
| 103 | {'error': 'No command provided'}, |
| 104 | status=status.HTTP_400_BAD_REQUEST |
| 105 | ) |
| 106 | |
| 107 | # Get session if provided |
| 108 | session = None |
| 109 | if session_id: |
| 110 | try: |
| 111 | session = GameSession.objects.get(id=session_id, tree=tree) |
| 112 | session.add_command(command) |
| 113 | except GameSession.DoesNotExist: |
| 114 | pass |
| 115 | |
| 116 | # Parse and execute command |
| 117 | parts = command.split() |
| 118 | cmd = parts[0] if parts else "" |
| 119 | |
| 120 | response_data = { |
| 121 | 'command': command, |
| 122 | 'success': False, |
| 123 | 'output': '', |
| 124 | 'current_path': tree.player_location |
| 125 | } |
| 126 | |
| 127 | if cmd == 'cd': |
| 128 | if len(parts) < 2: |
| 129 | # cd with no args goes to home directory |
| 130 | success, message = tree.move_player("~") |
| 131 | response_data['success'] = success |
| 132 | response_data['output'] = message if not success else "" |
| 133 | response_data['current_path'] = tree.player_location |
| 134 | else: |
| 135 | target = parts[1] |
| 136 | success, message = tree.move_player(target) |
| 137 | response_data['success'] = success |
| 138 | response_data['output'] = message |
| 139 | response_data['current_path'] = tree.player_location |
| 140 | |
| 141 | if success and session: |
| 142 | session.directories_visited += 1 |
| 143 | session.save() |
| 144 | |
| 145 | elif cmd == 'pushd': |
| 146 | if len(parts) < 2: |
| 147 | # pushd with no args swaps top two directories on stack |
| 148 | if tree.directory_stack: |
| 149 | success, message = tree.push_directory() |
| 150 | response_data['success'] = success |
| 151 | response_data['output'] = message |
| 152 | else: |
| 153 | response_data['output'] = "pushd: no other directory" |
| 154 | else: |
| 155 | target = parts[1] |
| 156 | success, message = tree.push_directory(target) |
| 157 | response_data['success'] = success |
| 158 | response_data['output'] = message |
| 159 | response_data['current_path'] = tree.player_location |
| 160 | |
| 161 | if success and session: |
| 162 | session.directories_visited += 1 |
| 163 | session.save() |
| 164 | |
| 165 | elif cmd == 'popd': |
| 166 | success, message = tree.pop_directory() |
| 167 | response_data['success'] = success |
| 168 | response_data['output'] = message |
| 169 | response_data['current_path'] = tree.player_location |
| 170 | |
| 171 | if success and session: |
| 172 | session.directories_visited += 1 |
| 173 | session.save() |
| 174 | |
| 175 | elif cmd == 'dirs': |
| 176 | # Show directory stack |
| 177 | stack = tree.get_directory_stack() |
| 178 | if stack: |
| 179 | response_data['output'] = ' '.join(stack) |
| 180 | else: |
| 181 | response_data['output'] = tree.player_location |
| 182 | response_data['success'] = True |
| 183 | |
| 184 | elif cmd == 'ls': |
| 185 | # Handle ls with options |
| 186 | show_all = '-a' in parts or '-la' in parts or '-al' in parts |
| 187 | long_format = '-l' in parts or '-la' in parts or '-al' in parts |
| 188 | |
| 189 | try: |
| 190 | current_dir = DirectoryNode.objects.get( |
| 191 | tree=tree, |
| 192 | path=tree.player_location |
| 193 | ) |
| 194 | contents = current_dir.get_contents() |
| 195 | |
| 196 | output_lines = [] |
| 197 | |
| 198 | if show_all: |
| 199 | # Add . and .. entries |
| 200 | if long_format: |
| 201 | output_lines.append("drwxr-xr-x . " + current_dir.description) |
| 202 | if current_dir.parent: |
| 203 | output_lines.append("drwxr-xr-x .. " + current_dir.parent.description) |
| 204 | else: |
| 205 | output_lines.extend(['.', '..']) |
| 206 | |
| 207 | if contents: |
| 208 | for d in contents: |
| 209 | if long_format: |
| 210 | output_lines.append(f"drwxr-xr-x {d.name} {d.description}") |
| 211 | else: |
| 212 | output_lines.append(d.name) |
| 213 | |
| 214 | if long_format: |
| 215 | response_data['output'] = '\n'.join(output_lines) |
| 216 | else: |
| 217 | # Format in columns for regular ls |
| 218 | if output_lines: |
| 219 | response_data['output'] = ' '.join(output_lines) |
| 220 | else: |
| 221 | response_data['output'] = '' |
| 222 | |
| 223 | response_data['success'] = True |
| 224 | except DirectoryNode.DoesNotExist: |
| 225 | response_data['output'] = "ls: cannot access directory" |
| 226 | |
| 227 | elif cmd == 'pwd': |
| 228 | response_data['output'] = tree.player_location |
| 229 | response_data['success'] = True |
| 230 | |
| 231 | elif cmd == 'echo': |
| 232 | # Simple echo implementation |
| 233 | if len(parts) > 1: |
| 234 | # Handle special variables |
| 235 | echo_text = ' '.join(parts[1:]) |
| 236 | if echo_text == '$HOME': |
| 237 | response_data['output'] = tree.home_directory |
| 238 | elif echo_text == '$PWD': |
| 239 | response_data['output'] = tree.player_location |
| 240 | elif echo_text == '$OLDPWD': |
| 241 | response_data['output'] = tree.previous_location or '' |
| 242 | else: |
| 243 | response_data['output'] = echo_text |
| 244 | else: |
| 245 | response_data['output'] = '' |
| 246 | response_data['success'] = True |
| 247 | |
| 248 | elif cmd == 'tree': |
| 249 | # Parse options |
| 250 | show_all = '-a' in parts |
| 251 | max_depth = 3 # Default depth |
| 252 | |
| 253 | # Check for -L option |
| 254 | if '-L' in parts: |
| 255 | try: |
| 256 | depth_index = parts.index('-L') + 1 |
| 257 | if depth_index < len(parts): |
| 258 | max_depth = int(parts[depth_index]) |
| 259 | max_depth = min(max(max_depth, 1), 5) # Limit between 1-5 |
| 260 | except (ValueError, IndexError): |
| 261 | pass |
| 262 | |
| 263 | try: |
| 264 | current_dir = DirectoryNode.objects.get( |
| 265 | tree=tree, |
| 266 | path=tree.player_location |
| 267 | ) |
| 268 | |
| 269 | # Build tree output |
| 270 | output_lines = [tree.player_location] |
| 271 | |
| 272 | def build_tree_output(node, prefix="", is_last=True, depth=0): |
| 273 | if depth >= max_depth: |
| 274 | return |
| 275 | |
| 276 | children = list(node.get_contents().order_by('name')) |
| 277 | |
| 278 | for i, child in enumerate(children): |
| 279 | is_last_child = i == len(children) - 1 |
| 280 | |
| 281 | # Determine if this directory contains the mole |
| 282 | has_mole_in_subtree = False |
| 283 | if child.path == tree.mole_location: |
| 284 | has_mole_in_subtree = True |
| 285 | else: |
| 286 | # Check if mole is in any subdirectory |
| 287 | all_descendants = DirectoryNode.objects.filter( |
| 288 | tree=tree, |
| 289 | path__startswith=child.path + '/' |
| 290 | ) |
| 291 | if any(d.path == tree.mole_location for d in all_descendants): |
| 292 | has_mole_in_subtree = True |
| 293 | |
| 294 | # Build the tree branch characters |
| 295 | connector = "└── " if is_last_child else "├── " |
| 296 | |
| 297 | # Format the directory name |
| 298 | if has_mole_in_subtree: |
| 299 | # Use X to indicate mole presence |
| 300 | dir_display = f"[X] {child.name}" |
| 301 | else: |
| 302 | dir_display = child.name |
| 303 | |
| 304 | output_lines.append(f"{prefix}{connector}{dir_display}") |
| 305 | |
| 306 | # Recurse into subdirectories |
| 307 | if depth + 1 < max_depth: |
| 308 | extension = " " if is_last_child else "│ " |
| 309 | build_tree_output(child, prefix + extension, is_last_child, depth + 1) |
| 310 | |
| 311 | build_tree_output(current_dir) |
| 312 | |
| 313 | # Add directory count at the end |
| 314 | total_shown = len(output_lines) - 1 |
| 315 | if total_shown == 0: |
| 316 | output_lines.append("\n0 directories") |
| 317 | else: |
| 318 | dir_text = "directory" if total_shown == 1 else "directories" |
| 319 | output_lines.append(f"\n{total_shown} {dir_text}") |
| 320 | |
| 321 | response_data['output'] = '\n'.join(output_lines) |
| 322 | response_data['success'] = True |
| 323 | |
| 324 | except DirectoryNode.DoesNotExist: |
| 325 | response_data['output'] = "tree: cannot access directory" |
| 326 | |
| 327 | elif cmd == 'killall' and len(parts) > 1 and parts[1] == 'moles': |
| 328 | if tree.check_win_condition(): |
| 329 | tree.is_completed = True |
| 330 | tree.completed_at = timezone.now() |
| 331 | tree.save() |
| 332 | |
| 333 | if session: |
| 334 | session.completed_at = timezone.now() |
| 335 | session.time_taken = session.completed_at - session.started_at |
| 336 | session.save() |
| 337 | |
| 338 | response_data['output'] = "🎉 Congratulations! You found and eliminated the mole!" |
| 339 | response_data['success'] = True |
| 340 | response_data['game_won'] = True |
| 341 | else: |
| 342 | response_data['output'] = "No moles found in this directory." |
| 343 | response_data['success'] = True |
| 344 | |
| 345 | elif cmd == 'help': |
| 346 | response_data['output'] = """Available commands: |
| 347 | cd <directory> - Change directory (supports ~, -, and ..) |
| 348 | cd - Go to home directory |
| 349 | pushd <directory> - Push directory onto stack and change to it |
| 350 | popd - Pop directory from stack and change to it |
| 351 | dirs - Display directory stack |
| 352 | ls [-la] - List directory contents |
| 353 | pwd - Print working directory |
| 354 | echo <text> - Display text (supports $HOME, $PWD, $OLDPWD) |
| 355 | tree [-L depth] - Display directory tree (use -L to limit depth) |
| 356 | killall moles - Eliminate moles (when in the same directory) |
| 357 | help - Show this help message |
| 358 | |
| 359 | Special paths: |
| 360 | ~ - Home directory |
| 361 | - - Previous directory |
| 362 | .. - Parent directory""" |
| 363 | response_data['success'] = True |
| 364 | |
| 365 | else: |
| 366 | response_data['output'] = f"bash: {cmd}: command not found" |
| 367 | |
| 368 | return Response(response_data) |
| 369 | |
| 370 | @action(detail=True, methods=['get']) |
| 371 | def hint(self, request, pk=None): |
| 372 | """Get a hint about the mole's location""" |
| 373 | tree = self.get_object() |
| 374 | |
| 375 | if not tree.mole_location: |
| 376 | return Response({'hint': 'No mole in this tree!'}) |
| 377 | |
| 378 | mole_depth = tree.mole_location.count('/') |
| 379 | player_depth = tree.player_location.count('/') |
| 380 | |
| 381 | hints = [] |
| 382 | if mole_depth > player_depth: |
| 383 | hints.append("The mole is deeper in the filesystem than you are.") |
| 384 | elif mole_depth < player_depth: |
| 385 | hints.append("The mole is in a shallower directory than you are.") |
| 386 | else: |
| 387 | hints.append("You're at the same depth as the mole!") |
| 388 | |
| 389 | # Give a path hint |
| 390 | mole_parts = tree.mole_location.split('/') |
| 391 | player_parts = tree.player_location.split('/') |
| 392 | |
| 393 | # Find common path |
| 394 | common_parts = [] |
| 395 | for i, (m, p) in enumerate(zip(mole_parts, player_parts)): |
| 396 | if m == p: |
| 397 | common_parts.append(m) |
| 398 | else: |
| 399 | break |
| 400 | |
| 401 | if len(common_parts) == len(mole_parts): |
| 402 | hints.append("You're in the mole's directory! Use 'killall moles'!") |
| 403 | elif len(common_parts) > 1: |
| 404 | hints.append(f"You share a common path with the mole: {'/'.join(common_parts) or '/'}") |
| 405 | |
| 406 | return Response({'hints': hints}) |
| 407 | |
| 408 | |
| 409 | class DirectoryNodeViewSet(viewsets.ReadOnlyModelViewSet): |
| 410 | """ViewSet for browsing directory nodes""" |
| 411 | queryset = DirectoryNode.objects.all() |
| 412 | serializer_class = DirectoryNodeSerializer |
| 413 | |
| 414 | def get_queryset(self): |
| 415 | queryset = super().get_queryset() |
| 416 | tree_id = self.request.query_params.get('tree', None) |
| 417 | if tree_id: |
| 418 | queryset = queryset.filter(tree_id=tree_id) |
| 419 | return queryset |
| 420 | |
| 421 | |
| 422 | class GameSessionViewSet(viewsets.ModelViewSet): |
| 423 | """ViewSet for game sessions""" |
| 424 | queryset = GameSession.objects.all() |
| 425 | serializer_class = GameSessionSerializer |
| 426 | |
| 427 | @action(detail=False, methods=['get']) |
| 428 | def leaderboard(self, request): |
| 429 | """Get the leaderboard of fastest completions""" |
| 430 | completed_sessions = GameSession.objects.filter( |
| 431 | completed_at__isnull=False |
| 432 | ).order_by('time_taken', 'commands_used')[:20] |
| 433 | |
| 434 | serializer = self.get_serializer(completed_sessions, many=True) |
| 435 | return Response(serializer.data) |