| 1 | # apps/trees/views.py |
| 2 | from django.http import HttpResponse |
| 3 | from django.db import models |
| 4 | from rest_framework import viewsets, status |
| 5 | from rest_framework.decorators import action |
| 6 | from rest_framework.response import Response |
| 7 | from django.utils import timezone |
| 8 | from datetime import timedelta |
| 9 | from .models import FileSystemTree, DirectoryNode, GameSession |
| 10 | from .serializers import ( |
| 11 | FileSystemTreeSerializer, DirectoryNodeSerializer, |
| 12 | GameSessionSerializer, GameCommandSerializer |
| 13 | ) |
| 14 | |
| 15 | |
| 16 | class FileSystemTreeViewSet(viewsets.ModelViewSet): |
| 17 | """ViewSet for filesystem trees""" |
| 18 | queryset = FileSystemTree.objects.all() |
| 19 | serializer_class = FileSystemTreeSerializer |
| 20 | |
| 21 | @action(detail=False, methods=['get']) |
| 22 | def command_reference(self, request): |
| 23 | """Get command reference""" |
| 24 | commands = { |
| 25 | "navigation": [ |
| 26 | { |
| 27 | "command": "cd <directory>", |
| 28 | "description": "Change to specified directory", |
| 29 | "examples": ["cd projects", "cd /home/sarah", "cd .."] |
| 30 | }, |
| 31 | { |
| 32 | "command": "cd", |
| 33 | "description": "Go to home directory", |
| 34 | "examples": ["cd"] |
| 35 | }, |
| 36 | { |
| 37 | "command": "pushd <directory>", |
| 38 | "description": "Push directory onto stack and change to it", |
| 39 | "examples": ["pushd /var/log", "pushd ~/Documents"] |
| 40 | }, |
| 41 | { |
| 42 | "command": "popd", |
| 43 | "description": "Pop directory from stack and change to it", |
| 44 | "examples": ["popd"] |
| 45 | } |
| 46 | ], |
| 47 | "exploration": [ |
| 48 | { |
| 49 | "command": "ls [-la]", |
| 50 | "description": "List directory contents", |
| 51 | "examples": ["ls", "ls -l", "ls -la"], |
| 52 | "options": { |
| 53 | "-l": "Long format with details", |
| 54 | "-a": "Show hidden entries (. and ..)" |
| 55 | } |
| 56 | }, |
| 57 | { |
| 58 | "command": "pwd", |
| 59 | "description": "Print current working directory", |
| 60 | "examples": ["pwd"] |
| 61 | }, |
| 62 | { |
| 63 | "command": "tree [-L depth]", |
| 64 | "description": "Display directory tree ([X] marks mole location)", |
| 65 | "examples": ["tree", "tree -L 2", "tree -L 5"], |
| 66 | "options": { |
| 67 | "-L": "Limit depth (1-5)" |
| 68 | } |
| 69 | }, |
| 70 | { |
| 71 | "command": "dirs", |
| 72 | "description": "Display directory stack", |
| 73 | "examples": ["dirs"] |
| 74 | } |
| 75 | ], |
| 76 | "utility": [ |
| 77 | { |
| 78 | "command": "echo <text>", |
| 79 | "description": "Display text or variables", |
| 80 | "examples": ["echo hello", "echo $HOME", "echo $PWD"], |
| 81 | "variables": { |
| 82 | "$HOME": "Home directory path", |
| 83 | "$PWD": "Current directory path", |
| 84 | "$OLDPWD": "Previous directory path" |
| 85 | } |
| 86 | }, |
| 87 | { |
| 88 | "command": "help", |
| 89 | "description": "Show command help", |
| 90 | "examples": ["help"] |
| 91 | } |
| 92 | ], |
| 93 | "game": [ |
| 94 | { |
| 95 | "command": "killall moles", |
| 96 | "description": "Eliminate moles when in the same directory", |
| 97 | "examples": ["killall moles"] |
| 98 | }, |
| 99 | { |
| 100 | "command": "score", |
| 101 | "description": "Show current score and moles killed", |
| 102 | "examples": ["score"] |
| 103 | }, |
| 104 | { |
| 105 | "command": "exit", |
| 106 | "description": "End the game and save your score", |
| 107 | "examples": ["exit"] |
| 108 | } |
| 109 | ], |
| 110 | "special_paths": [ |
| 111 | { |
| 112 | "path": "~", |
| 113 | "description": "Home directory", |
| 114 | "examples": ["cd ~", "cd ~/Documents"] |
| 115 | }, |
| 116 | { |
| 117 | "path": "-", |
| 118 | "description": "Previous directory", |
| 119 | "examples": ["cd -"] |
| 120 | }, |
| 121 | { |
| 122 | "path": "..", |
| 123 | "description": "Parent directory", |
| 124 | "examples": ["cd ..", "cd ../projects"] |
| 125 | } |
| 126 | ] |
| 127 | } |
| 128 | return Response(commands) |
| 129 | |
| 130 | @action(detail=False, methods=['get']) |
| 131 | def fhs_reference(self, request): |
| 132 | """Get FHS directory reference""" |
| 133 | fhs_dirs = [ |
| 134 | {"path": "/bin", "name": "bin", "desc": "Essential command binaries"}, |
| 135 | {"path": "/boot", "name": "boot", "desc": "Static files of the boot loader"}, |
| 136 | {"path": "/dev", "name": "dev", "desc": "Device files"}, |
| 137 | {"path": "/etc", "name": "etc", "desc": "Host-specific system configuration"}, |
| 138 | {"path": "/home", "name": "home", "desc": "User home directories"}, |
| 139 | {"path": "/lib", "name": "lib", "desc": "Essential shared libraries and kernel modules"}, |
| 140 | {"path": "/media", "name": "media", "desc": "Mount points for removable media"}, |
| 141 | {"path": "/mnt", "name": "mnt", "desc": "Mount point for temporarily mounted filesystems"}, |
| 142 | {"path": "/opt", "name": "opt", "desc": "Add-on application software packages"}, |
| 143 | {"path": "/proc", "name": "proc", "desc": "Virtual filesystem for process information"}, |
| 144 | {"path": "/root", "name": "root", "desc": "Home directory for the root user"}, |
| 145 | {"path": "/run", "name": "run", "desc": "Data relevant to running processes"}, |
| 146 | {"path": "/sbin", "name": "sbin", "desc": "Essential system binaries"}, |
| 147 | {"path": "/srv", "name": "srv", "desc": "Data for services provided by this system"}, |
| 148 | {"path": "/sys", "name": "sys", "desc": "Virtual filesystem for system information"}, |
| 149 | {"path": "/tmp", "name": "tmp", "desc": "Temporary files"}, |
| 150 | {"path": "/usr", "name": "usr", "desc": "Secondary hierarchy"}, |
| 151 | {"path": "/var", "name": "var", "desc": "Variable data"}, |
| 152 | ] |
| 153 | return Response({"directories": fhs_dirs}) |
| 154 | |
| 155 | @action(detail=False, methods=['post']) |
| 156 | def create_game(self, request): |
| 157 | """Create a new game with a generated filesystem tree""" |
| 158 | tree_name = request.data.get('name', 'FHS Game Tree') |
| 159 | max_depth = request.data.get('max_depth', 5) |
| 160 | dirs_per_level = request.data.get('dirs_per_level', 3) |
| 161 | |
| 162 | # Create and generate tree |
| 163 | tree = FileSystemTree.objects.create(name=tree_name) |
| 164 | tree.generate_tree(max_depth=max_depth, directories_per_level=dirs_per_level) |
| 165 | |
| 166 | # Get initial timer info |
| 167 | initial_timer = tree.default_mole_timer |
| 168 | timer_distance = tree.calculate_path_distance(tree.player_location, tree.mole_location) |
| 169 | |
| 170 | # Determine timer reason |
| 171 | if timer_distance <= 1: |
| 172 | timer_reason = "nearby" |
| 173 | elif timer_distance <= 3: |
| 174 | timer_reason = "close" |
| 175 | elif timer_distance <= 5: |
| 176 | timer_reason = "moderate distance" |
| 177 | else: |
| 178 | timer_reason = "far away" |
| 179 | |
| 180 | # Create game session |
| 181 | player_name = request.data.get('player_name', 'Anonymous') |
| 182 | session = GameSession.objects.create( |
| 183 | tree=tree, |
| 184 | player_name=player_name |
| 185 | ) |
| 186 | |
| 187 | serializer = self.get_serializer(tree) |
| 188 | return Response({ |
| 189 | 'tree': serializer.data, |
| 190 | 'session_id': session.id, |
| 191 | 'mole_hint': f"The mole is hiding somewhere in the filesystem!", |
| 192 | 'home_directory': tree.home_directory, |
| 193 | 'initial_timer': initial_timer, |
| 194 | 'timer_reason': timer_reason, |
| 195 | 'timer_distance': timer_distance |
| 196 | }, status=status.HTTP_201_CREATED) |
| 197 | |
| 198 | @action(detail=True, methods=['get']) |
| 199 | def current_directory(self, request, pk=None): |
| 200 | """Get current directory contents and player location""" |
| 201 | tree = self.get_object() |
| 202 | |
| 203 | try: |
| 204 | current_dir = DirectoryNode.objects.get( |
| 205 | tree=tree, |
| 206 | path=tree.player_location |
| 207 | ) |
| 208 | contents = current_dir.get_contents() |
| 209 | |
| 210 | return Response({ |
| 211 | 'path': tree.player_location, |
| 212 | 'contents': DirectoryNodeSerializer(contents, many=True).data, |
| 213 | 'parent': current_dir.parent.path if current_dir.parent else None |
| 214 | }) |
| 215 | except DirectoryNode.DoesNotExist: |
| 216 | return Response( |
| 217 | {'error': 'Current directory not found'}, |
| 218 | status=status.HTTP_404_NOT_FOUND |
| 219 | ) |
| 220 | |
| 221 | @action(detail=True, methods=['get']) |
| 222 | def check_timer(self, request, pk=None): |
| 223 | """Check the current mole timer status""" |
| 224 | tree = self.get_object() |
| 225 | |
| 226 | # Check if timer expired |
| 227 | expired, remaining = tree.check_mole_timer() |
| 228 | |
| 229 | response_data = { |
| 230 | 'timer_remaining': remaining, |
| 231 | 'timer_expired': expired, |
| 232 | 'mole_location': tree.mole_location, |
| 233 | 'timer_paused': tree.timer_paused |
| 234 | } |
| 235 | |
| 236 | # Handle escape if timer expired |
| 237 | if expired: |
| 238 | escape_data = tree.handle_mole_escape() |
| 239 | if escape_data: |
| 240 | |
| 241 | mole_direction = tree.get_mole_direction() |
| 242 | |
| 243 | escape_data['mole_direction'] = mole_direction |
| 244 | |
| 245 | response_data.update({ |
| 246 | 'mole_escaped': True, |
| 247 | 'escape_data': escape_data, |
| 248 | 'mole_direction': mole_direction, |
| 249 | 'message': f"The mole escaped from {escape_data['old_location']}! A new mole appeared!" |
| 250 | }) |
| 251 | |
| 252 | # Update session stats |
| 253 | session_id = request.query_params.get('session_id') |
| 254 | if session_id: |
| 255 | try: |
| 256 | session = GameSession.objects.get(id=session_id, tree=tree) |
| 257 | session.moles_escaped += 1 |
| 258 | session.save() |
| 259 | except GameSession.DoesNotExist: |
| 260 | pass |
| 261 | |
| 262 | return Response(response_data) |
| 263 | |
| 264 | @action(detail=True, methods=['get']) |
| 265 | def timer_status(self, request, pk=None): |
| 266 | """Get detailed timer status for UI updates""" |
| 267 | tree = self.get_object() |
| 268 | expired, remaining = tree.check_mole_timer() |
| 269 | |
| 270 | # Calculate warning level |
| 271 | warning_level = None |
| 272 | if not expired and remaining > 0: |
| 273 | if remaining <= 5: |
| 274 | warning_level = 'critical' |
| 275 | elif remaining <= 15: |
| 276 | warning_level = 'alert' |
| 277 | elif remaining <= 30: |
| 278 | warning_level = 'warning' |
| 279 | |
| 280 | return Response({ |
| 281 | 'remaining': remaining, |
| 282 | 'total': tree.default_mole_timer, |
| 283 | 'percentage': (remaining / tree.default_mole_timer * 100) if tree.default_mole_timer > 0 else 0, |
| 284 | 'warning_level': warning_level, |
| 285 | 'expired': expired, |
| 286 | 'paused': tree.timer_paused |
| 287 | }) |
| 288 | |
| 289 | @action(detail=True, methods=['post']) |
| 290 | def execute_command(self, request, pk=None): |
| 291 | """Execute a shell command in the game""" |
| 292 | tree = self.get_object() |
| 293 | command = request.data.get('command', '').strip() |
| 294 | session_id = request.data.get('session_id') |
| 295 | |
| 296 | if not command: |
| 297 | return Response( |
| 298 | {'error': 'No command provided'}, |
| 299 | status=status.HTTP_400_BAD_REQUEST |
| 300 | ) |
| 301 | |
| 302 | # Track commands for tree |
| 303 | tree.total_commands += 1 |
| 304 | tree.save() |
| 305 | |
| 306 | # Get session if provided |
| 307 | session = None |
| 308 | commands_before_mole = tree.total_commands # Track for scoring |
| 309 | |
| 310 | if session_id: |
| 311 | try: |
| 312 | session = GameSession.objects.get(id=session_id, tree=tree) |
| 313 | session.add_command(command) |
| 314 | commands_before_mole = session.commands_used |
| 315 | except GameSession.DoesNotExist: |
| 316 | pass |
| 317 | |
| 318 | # Check timer before executing command |
| 319 | expired, remaining = tree.check_mole_timer() |
| 320 | |
| 321 | # Parse and execute command |
| 322 | parts = command.split() |
| 323 | cmd = parts[0] if parts else "" |
| 324 | |
| 325 | response_data = { |
| 326 | 'command': command, |
| 327 | 'success': False, |
| 328 | 'output': '', |
| 329 | 'current_path': tree.player_location, |
| 330 | 'mole_spawned': False, |
| 331 | 'mole_direction': None, |
| 332 | 'score': 0, |
| 333 | 'timer_remaining': remaining, |
| 334 | 'timer_warnings': [], |
| 335 | 'new_timer': None, |
| 336 | 'timer_reason': None, |
| 337 | 'timer_distance': None |
| 338 | } |
| 339 | |
| 340 | # Add timer warnings to output |
| 341 | if not expired and remaining > 0: |
| 342 | if remaining <= 5: |
| 343 | response_data['timer_warnings'].append({ |
| 344 | 'level': 'CRITICAL', |
| 345 | 'message': f'Mole escaping! ({remaining}s remaining)' |
| 346 | }) |
| 347 | elif remaining <= 15: |
| 348 | response_data['timer_warnings'].append({ |
| 349 | 'level': 'ALERT', |
| 350 | 'message': f'Mole burrowing soon! ({remaining}s remaining)' |
| 351 | }) |
| 352 | elif remaining <= 30: |
| 353 | response_data['timer_warnings'].append({ |
| 354 | 'level': 'WARNING', |
| 355 | 'message': f'Mole detected! ({remaining}s remaining)' |
| 356 | }) |
| 357 | |
| 358 | if cmd == 'cd': |
| 359 | if len(parts) < 2: |
| 360 | # cd with no args goes to home directory |
| 361 | success, message = tree.move_player("~") |
| 362 | response_data['success'] = success |
| 363 | response_data['output'] = message if not success else "" |
| 364 | response_data['current_path'] = tree.player_location |
| 365 | else: |
| 366 | # Join all parts after 'cd' to handle paths with spaces |
| 367 | target = ' '.join(parts[1:]) |
| 368 | # Strip trailing slash if present (except for root) |
| 369 | if target.endswith('/') and target != '/': |
| 370 | target = target.rstrip('/') |
| 371 | |
| 372 | success, message = tree.move_player(target) |
| 373 | response_data['success'] = success |
| 374 | response_data['output'] = message |
| 375 | response_data['current_path'] = tree.player_location |
| 376 | |
| 377 | if success and session: |
| 378 | session.directories_visited += 1 |
| 379 | session.save() |
| 380 | |
| 381 | elif cmd == 'pushd': |
| 382 | if len(parts) < 2: |
| 383 | # pushd with no args swaps top two directories on stack |
| 384 | if tree.directory_stack: |
| 385 | success, message = tree.push_directory() |
| 386 | response_data['success'] = success |
| 387 | response_data['output'] = message |
| 388 | else: |
| 389 | response_data['output'] = "pushd: no other directory" |
| 390 | else: |
| 391 | target = ' '.join(parts[1:]) |
| 392 | # Strip trailing slash if present (except for root) |
| 393 | if target.endswith('/') and target != '/': |
| 394 | target = target.rstrip('/') |
| 395 | |
| 396 | success, message = tree.push_directory(target) |
| 397 | response_data['success'] = success |
| 398 | response_data['output'] = message |
| 399 | response_data['current_path'] = tree.player_location |
| 400 | |
| 401 | if success and session: |
| 402 | session.directories_visited += 1 |
| 403 | session.save() |
| 404 | |
| 405 | elif cmd == 'popd': |
| 406 | success, message = tree.pop_directory() |
| 407 | response_data['success'] = success |
| 408 | response_data['output'] = message |
| 409 | response_data['current_path'] = tree.player_location |
| 410 | |
| 411 | if success and session: |
| 412 | session.directories_visited += 1 |
| 413 | session.save() |
| 414 | |
| 415 | elif cmd == 'dirs': |
| 416 | # Show directory stack |
| 417 | stack = tree.get_directory_stack() |
| 418 | if stack: |
| 419 | response_data['output'] = ' '.join(stack) |
| 420 | else: |
| 421 | response_data['output'] = tree.player_location |
| 422 | response_data['success'] = True |
| 423 | |
| 424 | elif cmd == 'ls': |
| 425 | # Handle ls with options |
| 426 | show_all = '-a' in parts or '-la' in parts or '-al' in parts |
| 427 | long_format = '-l' in parts or '-la' in parts or '-al' in parts |
| 428 | |
| 429 | try: |
| 430 | current_dir = DirectoryNode.objects.get( |
| 431 | tree=tree, |
| 432 | path=tree.player_location |
| 433 | ) |
| 434 | contents = current_dir.get_contents() |
| 435 | |
| 436 | output_lines = [] |
| 437 | |
| 438 | if show_all: |
| 439 | # Add . and .. entries |
| 440 | if long_format: |
| 441 | output_lines.append("drwxr-xr-x . " + current_dir.description) |
| 442 | if current_dir.parent: |
| 443 | output_lines.append("drwxr-xr-x .. " + current_dir.parent.description) |
| 444 | else: |
| 445 | output_lines.extend(['.', '..']) |
| 446 | |
| 447 | if contents: |
| 448 | for d in contents: |
| 449 | if long_format: |
| 450 | output_lines.append(f"drwxr-xr-x {d.name} {d.description}") |
| 451 | else: |
| 452 | output_lines.append(d.name) |
| 453 | |
| 454 | if long_format: |
| 455 | response_data['output'] = '\n'.join(output_lines) |
| 456 | else: |
| 457 | # Format in columns for regular ls |
| 458 | if output_lines: |
| 459 | response_data['output'] = ' '.join(output_lines) |
| 460 | else: |
| 461 | response_data['output'] = '' |
| 462 | |
| 463 | response_data['success'] = True |
| 464 | except DirectoryNode.DoesNotExist: |
| 465 | response_data['output'] = "ls: cannot access directory" |
| 466 | |
| 467 | elif cmd == 'pwd': |
| 468 | response_data['output'] = tree.player_location |
| 469 | response_data['success'] = True |
| 470 | |
| 471 | elif cmd == 'echo': |
| 472 | # Simple echo implementation |
| 473 | if len(parts) > 1: |
| 474 | # Handle special variables |
| 475 | echo_text = ' '.join(parts[1:]) |
| 476 | if echo_text == '$HOME': |
| 477 | response_data['output'] = tree.home_directory |
| 478 | elif echo_text == '$PWD': |
| 479 | response_data['output'] = tree.player_location |
| 480 | elif echo_text == '$OLDPWD': |
| 481 | response_data['output'] = tree.previous_location or '' |
| 482 | else: |
| 483 | response_data['output'] = echo_text |
| 484 | else: |
| 485 | response_data['output'] = '' |
| 486 | response_data['success'] = True |
| 487 | |
| 488 | elif cmd == 'tree': |
| 489 | # Parse options |
| 490 | show_all = '-a' in parts |
| 491 | max_depth = 3 # Default depth |
| 492 | |
| 493 | # Check for -L option |
| 494 | if '-L' in parts: |
| 495 | try: |
| 496 | depth_index = parts.index('-L') + 1 |
| 497 | if depth_index < len(parts): |
| 498 | max_depth = int(parts[depth_index]) |
| 499 | max_depth = min(max(max_depth, 1), 5) # Limit between 1-5 |
| 500 | except (ValueError, IndexError): |
| 501 | pass |
| 502 | |
| 503 | try: |
| 504 | current_dir = DirectoryNode.objects.get( |
| 505 | tree=tree, |
| 506 | path=tree.player_location |
| 507 | ) |
| 508 | |
| 509 | # Build tree output |
| 510 | output_lines = [tree.player_location] |
| 511 | |
| 512 | def build_tree_output(node, prefix="", is_last=True, depth=0): |
| 513 | if depth >= max_depth: |
| 514 | return |
| 515 | |
| 516 | children = list(node.get_contents().order_by('name')) |
| 517 | |
| 518 | for i, child in enumerate(children): |
| 519 | is_last_child = i == len(children) - 1 |
| 520 | |
| 521 | # Determine if this directory contains the mole |
| 522 | has_mole_in_subtree = False |
| 523 | if child.path == tree.mole_location: |
| 524 | has_mole_in_subtree = True |
| 525 | else: |
| 526 | # Check if mole is in any subdirectory |
| 527 | all_descendants = DirectoryNode.objects.filter( |
| 528 | tree=tree, |
| 529 | path__startswith=child.path + '/' |
| 530 | ) |
| 531 | if any(d.path == tree.mole_location for d in all_descendants): |
| 532 | has_mole_in_subtree = True |
| 533 | |
| 534 | # Build the tree branch characters |
| 535 | connector = "└── " if is_last_child else "├── " |
| 536 | |
| 537 | # Format the directory name |
| 538 | if has_mole_in_subtree: |
| 539 | # Use X to indicate mole presence |
| 540 | dir_display = f"[X] {child.name}" |
| 541 | else: |
| 542 | dir_display = child.name |
| 543 | |
| 544 | output_lines.append(f"{prefix}{connector}{dir_display}") |
| 545 | |
| 546 | # Recurse into subdirectories |
| 547 | if depth + 1 < max_depth: |
| 548 | extension = " " if is_last_child else "│ " |
| 549 | build_tree_output(child, prefix + extension, is_last_child, depth + 1) |
| 550 | |
| 551 | build_tree_output(current_dir) |
| 552 | |
| 553 | # Add directory count at the end |
| 554 | total_shown = len(output_lines) - 1 |
| 555 | if total_shown == 0: |
| 556 | output_lines.append("\n0 directories") |
| 557 | else: |
| 558 | dir_text = "directory" if total_shown == 1 else "directories" |
| 559 | output_lines.append(f"\n{total_shown} {dir_text}") |
| 560 | |
| 561 | response_data['output'] = '\n'.join(output_lines) |
| 562 | response_data['success'] = True |
| 563 | |
| 564 | except DirectoryNode.DoesNotExist: |
| 565 | response_data['output'] = "tree: cannot access directory" |
| 566 | |
| 567 | elif cmd == 'killall' and len(parts) > 1 and parts[1] == 'moles': |
| 568 | if tree.check_win_condition(): |
| 569 | # Check if killed before timer expired |
| 570 | expired, remaining = tree.check_mole_timer() |
| 571 | |
| 572 | # Track old mole location for stats |
| 573 | old_mole_location = tree.mole_location |
| 574 | |
| 575 | # Update mole kill count |
| 576 | tree.moles_killed += 1 |
| 577 | tree.save() |
| 578 | |
| 579 | # Record stats for session |
| 580 | if session: |
| 581 | # Calculate commands used for this mole |
| 582 | commands_for_mole = session.commands_used - commands_before_mole + 1 # +1 for killall |
| 583 | |
| 584 | # Calculate time (simplified for now - would need to track per-mole start time) |
| 585 | time_for_mole = timezone.now() - session.started_at |
| 586 | |
| 587 | # Calculate distance traveled (simplified - just the path distance) |
| 588 | distance = tree.calculate_path_distance(tree.home_directory, old_mole_location) |
| 589 | |
| 590 | session.record_mole_kill( |
| 591 | old_mole_location, |
| 592 | commands_for_mole, |
| 593 | time_for_mole, |
| 594 | distance |
| 595 | ) |
| 596 | response_data['score'] = session.calculate_score() |
| 597 | |
| 598 | # Spawn new mole |
| 599 | success, new_timer, timer_reason, timer_distance = tree.spawn_new_mole() |
| 600 | if success: |
| 601 | mole_direction = tree.get_mole_direction() |
| 602 | |
| 603 | # Include timer info in message |
| 604 | timer_msg = f"Timer: {new_timer}s (mole is {timer_reason})" |
| 605 | |
| 606 | if not expired: |
| 607 | response_data['output'] = f"🎉 You eliminated the mole with {remaining}s to spare! (Total moles killed: {tree.moles_killed})\n🐭 A new mole has appeared! {timer_msg}" |
| 608 | else: |
| 609 | response_data['output'] = f"🎉 You eliminated the mole! (Total moles killed: {tree.moles_killed})\n🐭 A new mole has appeared! {timer_msg}" |
| 610 | |
| 611 | response_data['success'] = True |
| 612 | response_data['mole_spawned'] = True |
| 613 | response_data['mole_direction'] = mole_direction |
| 614 | response_data['moles_killed'] = tree.moles_killed |
| 615 | response_data['new_mole_location'] = tree.mole_location |
| 616 | response_data['new_timer'] = new_timer |
| 617 | response_data['timer_reason'] = timer_reason |
| 618 | response_data['timer_distance'] = timer_distance |
| 619 | else: |
| 620 | response_data['output'] = "🎉 You eliminated the mole! Unable to spawn new mole." |
| 621 | response_data['success'] = True |
| 622 | else: |
| 623 | response_data['output'] = "No moles found in this directory." |
| 624 | response_data['success'] = True |
| 625 | |
| 626 | elif cmd == 'score': |
| 627 | # New command to check current score |
| 628 | if session: |
| 629 | response_data['output'] = f"Score: {session.calculate_score()} | Moles killed: {session.moles_killed}" |
| 630 | response_data['score'] = session.calculate_score() |
| 631 | else: |
| 632 | response_data['output'] = "No active session to score." |
| 633 | response_data['success'] = True |
| 634 | |
| 635 | elif cmd == 'exit': |
| 636 | # Complete the game |
| 637 | tree.complete_game() |
| 638 | |
| 639 | # Complete the session if it exists |
| 640 | if session: |
| 641 | session.completed_at = timezone.now() |
| 642 | session.time_taken = session.completed_at - session.started_at |
| 643 | session.save() |
| 644 | |
| 645 | response_data['output'] = f"Game Over! Final score: {session.calculate_score()} | Moles killed: {session.moles_killed}" |
| 646 | response_data['score'] = session.calculate_score() |
| 647 | response_data['game_completed'] = True |
| 648 | response_data['session_completed'] = True |
| 649 | response_data['final_stats'] = { |
| 650 | 'score': session.calculate_score(), |
| 651 | 'moles_killed': session.moles_killed, |
| 652 | 'moles_escaped': session.moles_escaped, |
| 653 | 'commands_used': session.commands_used, |
| 654 | 'time_taken': str(session.time_taken), |
| 655 | 'directories_visited': session.directories_visited |
| 656 | } |
| 657 | else: |
| 658 | response_data['output'] = "Game ended. No session to record." |
| 659 | response_data['game_completed'] = True |
| 660 | |
| 661 | response_data['success'] = True |
| 662 | |
| 663 | elif cmd == 'help': |
| 664 | response_data['output'] = """Available commands: |
| 665 | cd <directory> - Change directory (supports ~, -, and ..) |
| 666 | cd - Go to home directory |
| 667 | pushd <directory> - Push directory onto stack and change to it |
| 668 | popd - Pop directory from stack and change to it |
| 669 | dirs - Display directory stack |
| 670 | ls [-la] - List directory contents |
| 671 | pwd - Print working directory |
| 672 | echo <text> - Display text (supports $HOME, $PWD, $OLDPWD) |
| 673 | tree [-L depth] - Display directory tree (use -L to limit depth) |
| 674 | killall moles - Eliminate moles (when in the same directory) |
| 675 | score - Show current score and moles killed |
| 676 | exit - End the game and save your score |
| 677 | help - Show this help message |
| 678 | |
| 679 | Special paths: |
| 680 | ~ - Home directory |
| 681 | - - Previous directory |
| 682 | .. - Parent directory""" |
| 683 | response_data['success'] = True |
| 684 | |
| 685 | else: |
| 686 | response_data['output'] = f"bash: {cmd}: command not found" |
| 687 | |
| 688 | return Response(response_data) |
| 689 | |
| 690 | @action(detail=True, methods=['get']) |
| 691 | def hint(self, request, pk=None): |
| 692 | """Get a hint about the mole's location""" |
| 693 | tree = self.get_object() |
| 694 | |
| 695 | if not tree.mole_location: |
| 696 | return Response({'hint': 'No mole in this tree!'}) |
| 697 | |
| 698 | mole_depth = tree.mole_location.count('/') |
| 699 | player_depth = tree.player_location.count('/') |
| 700 | |
| 701 | hints = [] |
| 702 | if mole_depth > player_depth: |
| 703 | hints.append("The mole is deeper in the filesystem than you are.") |
| 704 | elif mole_depth < player_depth: |
| 705 | hints.append("The mole is in a shallower directory than you are.") |
| 706 | else: |
| 707 | hints.append("You're at the same depth as the mole!") |
| 708 | |
| 709 | # Give a path hint |
| 710 | mole_parts = tree.mole_location.split('/') |
| 711 | player_parts = tree.player_location.split('/') |
| 712 | |
| 713 | # Find common path |
| 714 | common_parts = [] |
| 715 | for i, (m, p) in enumerate(zip(mole_parts, player_parts)): |
| 716 | if m == p: |
| 717 | common_parts.append(m) |
| 718 | else: |
| 719 | break |
| 720 | |
| 721 | if len(common_parts) == len(mole_parts): |
| 722 | hints.append("You're in the mole's directory! Use 'killall moles'!") |
| 723 | elif len(common_parts) > 1: |
| 724 | hints.append(f"You share a common path with the mole: {'/'.join(common_parts) or '/'}") |
| 725 | |
| 726 | return Response({'hints': hints}) |
| 727 | |
| 728 | |
| 729 | class DirectoryNodeViewSet(viewsets.ReadOnlyModelViewSet): |
| 730 | """ViewSet for browsing directory nodes""" |
| 731 | queryset = DirectoryNode.objects.all() |
| 732 | serializer_class = DirectoryNodeSerializer |
| 733 | |
| 734 | def get_queryset(self): |
| 735 | queryset = super().get_queryset() |
| 736 | tree_id = self.request.query_params.get('tree', None) |
| 737 | if tree_id: |
| 738 | queryset = queryset.filter(tree_id=tree_id) |
| 739 | return queryset |
| 740 | |
| 741 | |
| 742 | class GameSessionViewSet(viewsets.ModelViewSet): |
| 743 | """ViewSet for game sessions""" |
| 744 | queryset = GameSession.objects.all() |
| 745 | serializer_class = GameSessionSerializer |
| 746 | |
| 747 | @action(detail=False, methods=['post']) |
| 748 | def save_player_name(self, request): |
| 749 | """Save player name for a completed session""" |
| 750 | session_id = request.data.get('session_id') |
| 751 | player_name = request.data.get('player_name', 'Anonymous') |
| 752 | |
| 753 | if not session_id: |
| 754 | return Response( |
| 755 | {'error': 'No session ID provided'}, |
| 756 | status=status.HTTP_400_BAD_REQUEST |
| 757 | ) |
| 758 | |
| 759 | try: |
| 760 | session = GameSession.objects.get(id=session_id) |
| 761 | session.player_name = player_name |
| 762 | session.save() |
| 763 | |
| 764 | # Get leaderboard position |
| 765 | better_scores = GameSession.objects.filter( |
| 766 | completed_at__isnull=False |
| 767 | ).exclude(id=session_id).annotate( |
| 768 | score=models.F('moles_killed') * 1000 # Simplified score calculation |
| 769 | ).filter(score__gt=session.calculate_score()).count() |
| 770 | |
| 771 | return Response({ |
| 772 | 'success': True, |
| 773 | 'player_name': player_name, |
| 774 | 'score': session.calculate_score(), |
| 775 | 'leaderboard_position': better_scores + 1 |
| 776 | }) |
| 777 | except GameSession.DoesNotExist: |
| 778 | return Response( |
| 779 | {'error': 'Session not found'}, |
| 780 | status=status.HTTP_404_NOT_FOUND |
| 781 | ) |
| 782 | |
| 783 | @action(detail=False, methods=['get']) |
| 784 | def leaderboard(self, request): |
| 785 | """Get the leaderboard of top scores""" |
| 786 | # Get top 10 completed sessions |
| 787 | completed_sessions = GameSession.objects.filter( |
| 788 | completed_at__isnull=False |
| 789 | )[:20] # Get more than 10 to handle sorting by score |
| 790 | |
| 791 | leaderboard_data = [] |
| 792 | for session in completed_sessions: |
| 793 | score = session.calculate_score() |
| 794 | leaderboard_data.append({ |
| 795 | 'rank': 0, # Will be set after sorting |
| 796 | 'player_name': session.player_name, |
| 797 | 'score': score, |
| 798 | 'moles_killed': session.moles_killed, |
| 799 | 'moles_escaped': session.moles_escaped, |
| 800 | 'commands_used': session.commands_used, |
| 801 | 'time_taken': str(session.time_taken) if session.time_taken else 'N/A', |
| 802 | 'completed_at': session.completed_at |
| 803 | }) |
| 804 | |
| 805 | # Sort by score (highest first) |
| 806 | leaderboard_data.sort(key=lambda x: x['score'], reverse=True) |
| 807 | |
| 808 | # Keep only top 10 |
| 809 | leaderboard_data = leaderboard_data[:10] |
| 810 | |
| 811 | # Update ranks after sorting |
| 812 | for i, entry in enumerate(leaderboard_data, 1): |
| 813 | entry['rank'] = i |
| 814 | |
| 815 | return Response({ |
| 816 | 'leaderboard': leaderboard_data, |
| 817 | 'total_games': GameSession.objects.filter(completed_at__isnull=False).count() |
| 818 | }) |